--- a/src/pvr2/glrender.c Sun Mar 04 21:10:12 2012 +1000 +++ b/src/pvr2/glrender.c Sun Mar 04 21:28:48 2012 +1000 @@ -115,6 +115,7 @@ */ void pvr2_setup_gl_context() { + have_shaders = display_driver->capabilities.has_sl; #ifdef APPLE_BUILD CGL_MACRO_CONTEXT = CGLGetCurrentContext(); #endif