revision 896:433ac65ca5eb
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raw | bz2 | zip | gz changeset | 896:433ac65ca5eb |
parent | 895:69f937872fcf |
child | 897:163b9ed7899c |
author | nkeynes |
date | Fri Oct 24 09:28:33 2008 +0000 (14 years ago) |
Update STATUS to be a little less wildly out-of-date
1.1 --- a/STATUS Fri Oct 24 03:49:03 2008 +00001.2 +++ b/STATUS Fri Oct 24 09:28:33 2008 +00001.3 @@ -2,14 +2,12 @@1.4 ==============1.6 General issues1.7 - - No dynamic recompilation yet1.8 - - Slow (not performance optimized yet at all. See above).1.9 + - Slow1.10 - No I/O timing whatsoever except for video events.1.11 (ie DMA, rendering, GD-Rom operations need to take > 0 ms to complete)1.13 SH4 Core1.14 - + Base instruction set (Complete?)1.15 - - No MMU support (address translation, TLB, etc)1.16 + + Base instruction set1.17 - no FPU exceptions1.18 - Not remotely cycle-correct timing1.20 @@ -41,6 +39,7 @@1.21 - No cycle-correct timing1.22 DSP1.23 + Basic sound generation1.24 + - Really bad sound1.25 - No waveform support1.26 - No LFO support1.28 @@ -52,9 +51,10 @@1.29 Render1.30 + Basic opaque and translucent polygon support1.31 + Depth buffer, alpha blend, most poly modes1.32 + + Opaque shadow volumes1.33 - Basic translucent poly sorting1.34 + - Y-scaler1.35 - No modifier volumes1.36 - - No fogging1.37 Texture1.38 + All texture formats supported except bump maps1.40 @@ -71,7 +71,7 @@1.41 + Maple bus complete?1.42 + Standard DC controllers1.43 - No support for VMU1.44 - - No support for other controller types (keyboard, mouse, gun, etc)1.45 + - No dynamic timing1.47 Network1.48 - Not implemented
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