revision 169:abbdc6943587
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raw | bz2 | zip | gz changeset | 169:abbdc6943587 |
parent | 168:203a72138e16 |
child | 170:9877307b8dfc |
author | nkeynes |
date | Tue Jun 27 09:32:09 2006 +0000 (16 years ago) |
Move frontplane back to -4 (yeah dodgy temp hack)
![]() | src/pvr2/render.c | view | annotate | diff | log |
1.1 --- a/src/pvr2/render.c Mon Jun 26 10:30:42 2006 +00001.2 +++ b/src/pvr2/render.c Tue Jun 27 09:32:09 2006 +00001.3 @@ -1,5 +1,5 @@1.4 /**1.5 - * $Id: render.c,v 1.9 2006-06-18 11:57:05 nkeynes Exp $1.6 + * $Id: render.c,v 1.10 2006-06-27 09:32:09 nkeynes Exp $1.7 *1.8 * PVR2 Renderer support. This is where the real work happens.1.9 *1.10 @@ -270,7 +270,7 @@1.11 glViewport( 0, 0, width, height );1.12 glMatrixMode(GL_PROJECTION);1.13 glLoadIdentity();1.14 - glOrtho( 0, width, height, 0, bgplanez, -10 );1.15 + glOrtho( 0, width, height, 0, bgplanez, -4 );1.16 glMatrixMode(GL_MODELVIEW);1.17 glLoadIdentity();1.18 glCullFace( GL_BACK );
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