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lxdream.org :: lxdream :: r1258:f8a9c0fd2abb
lxdream 0.9.1
released Jun 29
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changeset1258:f8a9c0fd2abb
parent1257:e1314ad3e7cc
child1259:8a69f4d0b31d
authornkeynes
dateMon Mar 05 11:41:03 2012 +1000 (8 years ago)
Small cleanups:
Refactor the post-windowing setup into gl_init_driver() in video_gl.c
Move gl_sl.c into src/drivers and tidy up a bit.
Fix OS X compiling plugins with -mdynamic-no-pic
src/Makefile.am
src/Makefile.in
src/drivers/gl_sl.c
src/drivers/video_egl.c
src/drivers/video_gl.c
src/drivers/video_gl.h
src/drivers/video_glx.c
src/drivers/video_nsgl.m
src/pvr2/gl_sl.c
src/pvr2/glutil.c
src/pvr2/glutil.h
src/tools/genglsl.c
1.1 --- a/src/Makefile.am Sun Mar 04 21:28:48 2012 +1000
1.2 +++ b/src/Makefile.am Mon Mar 05 11:41:03 2012 +1000
1.3 @@ -35,14 +35,14 @@
1.4 audio_alsa.lo audio_sdl.lo audio_esd.lo audio_pulse.lo input_lirc.lo \
1.5 lxdream_dummy.lo
1.6
1.7 -AM_CPPFLAGS = @LXDREAMCPPFLAGS@
1.8 -
1.9 lxdream_LINK = $(LINK) @LXDREAMLDFLAGS@
1.10 lxdream_LDADD = liblxdream-core.a @GLIB_LIBS@ @GTK_LIBS@ @LIBPNG_LIBS@ @LIBISOFS_LIBS@ $(INTLLIBS) @LXDREAM_LIBS@
1.11 lxdream_SOURCES = main.c
1.12 lxdream_LIBS = liblxdream-core.a
1.13 +lxdream_CPPFLAGS = @LXDREAMCPPFLAGS@
1.14
1.15 noinst_LIBRARIES = liblxdream-core.a
1.16 +liblxdream_core_a_CPPFLAGS = @LXDREAMCPPFLAGS@
1.17 liblxdream_core_a_SOURCES = version.c config.c config.h lxdream.h dream.h gui.h cpu.c cpu.h hook.h \
1.18 gettext.h mem.c mem.h sdram.c mmio.h watch.c \
1.19 asic.c asic.h clock.h serial.h \
1.20 @@ -60,7 +60,7 @@
1.21 pvr2/pvr2.c pvr2/pvr2.h pvr2/pvr2mem.c pvr2/pvr2mmio.h \
1.22 pvr2/tacore.c pvr2/rendsort.c pvr2/tileiter.h pvr2/shaders.glsl \
1.23 pvr2/texcache.c pvr2/yuv.c pvr2/rendsave.c pvr2/scene.c pvr2/scene.h \
1.24 - pvr2/gl_sl.c pvr2/shaders.h pvr2/shaders.def pvr2/glutil.c pvr2/glutil.h pvr2/glrender.c \
1.25 + pvr2/shaders.h pvr2/shaders.def pvr2/glutil.c pvr2/glutil.h pvr2/glrender.c \
1.26 maple/maple.c maple/maple.h \
1.27 maple/controller.c maple/kbd.c maple/mouse.c maple/lightgun.c maple/vmu.c \
1.28 loader.c loader.h elf.h bootstrap.c bootstrap.h util.c gdlist.c gdlist.h \
1.29 @@ -68,7 +68,7 @@
1.30 display.c display.h dckeysyms.h \
1.31 drivers/audio_null.c drivers/video_null.c \
1.32 drivers/video_gl.c drivers/video_gl.h drivers/gl_fbo.c drivers/gl_vbo.c \
1.33 - drivers/serial_unix.c \
1.34 + drivers/gl_sl.c drivers/serial_unix.c \
1.35 drivers/cdrom/cdrom.h drivers/cdrom/cdrom.c drivers/cdrom/drive.h \
1.36 drivers/cdrom/sector.h drivers/cdrom/sector.c drivers/cdrom/defs.h \
1.37 drivers/cdrom/cd_nrg.c drivers/cdrom/cd_cdi.c drivers/cdrom/cd_gdi.c \
2.1 --- a/src/Makefile.in Sun Mar 04 21:28:48 2012 +1000
2.2 +++ b/src/Makefile.in Mon Mar 05 11:41:03 2012 +1000
2.3 @@ -122,15 +122,15 @@
2.4 aica/aica.h aica/audio.c aica/audio.h pvr2/pvr2.c pvr2/pvr2.h \
2.5 pvr2/pvr2mem.c pvr2/pvr2mmio.h pvr2/tacore.c pvr2/rendsort.c \
2.6 pvr2/tileiter.h pvr2/shaders.glsl pvr2/texcache.c pvr2/yuv.c \
2.7 - pvr2/rendsave.c pvr2/scene.c pvr2/scene.h pvr2/gl_sl.c \
2.8 - pvr2/shaders.h pvr2/shaders.def pvr2/glutil.c pvr2/glutil.h \
2.9 - pvr2/glrender.c maple/maple.c maple/maple.h maple/controller.c \
2.10 - maple/kbd.c maple/mouse.c maple/lightgun.c maple/vmu.c \
2.11 - loader.c loader.h elf.h bootstrap.c bootstrap.h util.c \
2.12 - gdlist.c gdlist.h vmu/vmuvol.c vmu/vmuvol.h vmu/vmulist.c \
2.13 - vmu/vmulist.h display.c display.h dckeysyms.h \
2.14 - drivers/audio_null.c drivers/video_null.c drivers/video_gl.c \
2.15 - drivers/video_gl.h drivers/gl_fbo.c drivers/gl_vbo.c \
2.16 + pvr2/rendsave.c pvr2/scene.c pvr2/scene.h pvr2/shaders.h \
2.17 + pvr2/shaders.def pvr2/glutil.c pvr2/glutil.h pvr2/glrender.c \
2.18 + maple/maple.c maple/maple.h maple/controller.c maple/kbd.c \
2.19 + maple/mouse.c maple/lightgun.c maple/vmu.c loader.c loader.h \
2.20 + elf.h bootstrap.c bootstrap.h util.c gdlist.c gdlist.h \
2.21 + vmu/vmuvol.c vmu/vmuvol.h vmu/vmulist.c vmu/vmulist.h \
2.22 + display.c display.h dckeysyms.h drivers/audio_null.c \
2.23 + drivers/video_null.c drivers/video_gl.c drivers/video_gl.h \
2.24 + drivers/gl_fbo.c drivers/gl_vbo.c drivers/gl_sl.c \
2.25 drivers/serial_unix.c drivers/cdrom/cdrom.h \
2.26 drivers/cdrom/cdrom.c drivers/cdrom/drive.h \
2.27 drivers/cdrom/sector.h drivers/cdrom/sector.c \
2.28 @@ -151,39 +151,97 @@
2.29 x86dasm/dis-asm.h x86dasm/symcat.h x86dasm/sysdep.h \
2.30 cocoaui/paths_osx.m drivers/io_osx.m drivers/mac_keymap.h \
2.31 drivers/mac_keymap.txt paths_unix.c drivers/io_glib.c
2.32 -@BUILD_SH4X86_TRUE@am__objects_1 = sh4x86.$(OBJEXT) sh4trans.$(OBJEXT) \
2.33 -@BUILD_SH4X86_TRUE@ mmux86.$(OBJEXT) shadow.$(OBJEXT) \
2.34 -@BUILD_SH4X86_TRUE@ x86dasm.$(OBJEXT) i386-dis.$(OBJEXT) \
2.35 -@BUILD_SH4X86_TRUE@ dis-init.$(OBJEXT) dis-buf.$(OBJEXT)
2.36 -@GUI_COCOA_TRUE@am__objects_2 = paths_osx.$(OBJEXT) io_osx.$(OBJEXT)
2.37 -@GUI_COCOA_FALSE@am__objects_3 = paths_unix.$(OBJEXT) \
2.38 -@GUI_COCOA_FALSE@ io_glib.$(OBJEXT)
2.39 -am_liblxdream_core_a_OBJECTS = version.$(OBJEXT) config.$(OBJEXT) \
2.40 - cpu.$(OBJEXT) mem.$(OBJEXT) sdram.$(OBJEXT) watch.$(OBJEXT) \
2.41 - asic.$(OBJEXT) syscall.$(OBJEXT) bios.$(OBJEXT) \
2.42 - dcload.$(OBJEXT) gdbserver.$(OBJEXT) ioutil.$(OBJEXT) \
2.43 - lxpaths.$(OBJEXT) ide.$(OBJEXT) gdrom.$(OBJEXT) \
2.44 - dreamcast.$(OBJEXT) eventq.$(OBJEXT) sh4.$(OBJEXT) \
2.45 - intc.$(OBJEXT) sh4mem.$(OBJEXT) timer.$(OBJEXT) dmac.$(OBJEXT) \
2.46 - mmu.$(OBJEXT) sh4core.$(OBJEXT) sh4dasm.$(OBJEXT) \
2.47 - sh4mmio.$(OBJEXT) scif.$(OBJEXT) sh4stat.$(OBJEXT) \
2.48 - xltcache.$(OBJEXT) pmm.$(OBJEXT) cache.$(OBJEXT) \
2.49 - armcore.$(OBJEXT) armdasm.$(OBJEXT) armmem.$(OBJEXT) \
2.50 - aica.$(OBJEXT) audio.$(OBJEXT) pvr2.$(OBJEXT) \
2.51 - pvr2mem.$(OBJEXT) tacore.$(OBJEXT) rendsort.$(OBJEXT) \
2.52 - texcache.$(OBJEXT) yuv.$(OBJEXT) rendsave.$(OBJEXT) \
2.53 - scene.$(OBJEXT) gl_sl.$(OBJEXT) glutil.$(OBJEXT) \
2.54 - glrender.$(OBJEXT) maple.$(OBJEXT) controller.$(OBJEXT) \
2.55 - kbd.$(OBJEXT) mouse.$(OBJEXT) lightgun.$(OBJEXT) vmu.$(OBJEXT) \
2.56 - loader.$(OBJEXT) bootstrap.$(OBJEXT) util.$(OBJEXT) \
2.57 - gdlist.$(OBJEXT) vmuvol.$(OBJEXT) vmulist.$(OBJEXT) \
2.58 - display.$(OBJEXT) audio_null.$(OBJEXT) video_null.$(OBJEXT) \
2.59 - video_gl.$(OBJEXT) gl_fbo.$(OBJEXT) gl_vbo.$(OBJEXT) \
2.60 - serial_unix.$(OBJEXT) cdrom.$(OBJEXT) sector.$(OBJEXT) \
2.61 - cd_nrg.$(OBJEXT) cd_cdi.$(OBJEXT) cd_gdi.$(OBJEXT) \
2.62 - edc_ecc.$(OBJEXT) drive.$(OBJEXT) cd_mmc.$(OBJEXT) \
2.63 - isofs.$(OBJEXT) isomem.$(OBJEXT) hotkeys.$(OBJEXT) \
2.64 - $(am__objects_1) $(am__objects_2) $(am__objects_3)
2.65 +@BUILD_SH4X86_TRUE@am__objects_1 = liblxdream_core_a-sh4x86.$(OBJEXT) \
2.66 +@BUILD_SH4X86_TRUE@ liblxdream_core_a-sh4trans.$(OBJEXT) \
2.67 +@BUILD_SH4X86_TRUE@ liblxdream_core_a-mmux86.$(OBJEXT) \
2.68 +@BUILD_SH4X86_TRUE@ liblxdream_core_a-shadow.$(OBJEXT) \
2.69 +@BUILD_SH4X86_TRUE@ liblxdream_core_a-x86dasm.$(OBJEXT) \
2.70 +@BUILD_SH4X86_TRUE@ liblxdream_core_a-i386-dis.$(OBJEXT) \
2.71 +@BUILD_SH4X86_TRUE@ liblxdream_core_a-dis-init.$(OBJEXT) \
2.72 +@BUILD_SH4X86_TRUE@ liblxdream_core_a-dis-buf.$(OBJEXT)
2.73 +@GUI_COCOA_TRUE@am__objects_2 = liblxdream_core_a-paths_osx.$(OBJEXT) \
2.74 +@GUI_COCOA_TRUE@ liblxdream_core_a-io_osx.$(OBJEXT)
2.75 +@GUI_COCOA_FALSE@am__objects_3 = \
2.76 +@GUI_COCOA_FALSE@ liblxdream_core_a-paths_unix.$(OBJEXT) \
2.77 +@GUI_COCOA_FALSE@ liblxdream_core_a-io_glib.$(OBJEXT)
2.78 +am_liblxdream_core_a_OBJECTS = liblxdream_core_a-version.$(OBJEXT) \
2.79 + liblxdream_core_a-config.$(OBJEXT) \
2.80 + liblxdream_core_a-cpu.$(OBJEXT) \
2.81 + liblxdream_core_a-mem.$(OBJEXT) \
2.82 + liblxdream_core_a-sdram.$(OBJEXT) \
2.83 + liblxdream_core_a-watch.$(OBJEXT) \
2.84 + liblxdream_core_a-asic.$(OBJEXT) \
2.85 + liblxdream_core_a-syscall.$(OBJEXT) \
2.86 + liblxdream_core_a-bios.$(OBJEXT) \
2.87 + liblxdream_core_a-dcload.$(OBJEXT) \
2.88 + liblxdream_core_a-gdbserver.$(OBJEXT) \
2.89 + liblxdream_core_a-ioutil.$(OBJEXT) \
2.90 + liblxdream_core_a-lxpaths.$(OBJEXT) \
2.91 + liblxdream_core_a-ide.$(OBJEXT) \
2.92 + liblxdream_core_a-gdrom.$(OBJEXT) \
2.93 + liblxdream_core_a-dreamcast.$(OBJEXT) \
2.94 + liblxdream_core_a-eventq.$(OBJEXT) \
2.95 + liblxdream_core_a-sh4.$(OBJEXT) \
2.96 + liblxdream_core_a-intc.$(OBJEXT) \
2.97 + liblxdream_core_a-sh4mem.$(OBJEXT) \
2.98 + liblxdream_core_a-timer.$(OBJEXT) \
2.99 + liblxdream_core_a-dmac.$(OBJEXT) \
2.100 + liblxdream_core_a-mmu.$(OBJEXT) \
2.101 + liblxdream_core_a-sh4core.$(OBJEXT) \
2.102 + liblxdream_core_a-sh4dasm.$(OBJEXT) \
2.103 + liblxdream_core_a-sh4mmio.$(OBJEXT) \
2.104 + liblxdream_core_a-scif.$(OBJEXT) \
2.105 + liblxdream_core_a-sh4stat.$(OBJEXT) \
2.106 + liblxdream_core_a-xltcache.$(OBJEXT) \
2.107 + liblxdream_core_a-pmm.$(OBJEXT) \
2.108 + liblxdream_core_a-cache.$(OBJEXT) \
2.109 + liblxdream_core_a-armcore.$(OBJEXT) \
2.110 + liblxdream_core_a-armdasm.$(OBJEXT) \
2.111 + liblxdream_core_a-armmem.$(OBJEXT) \
2.112 + liblxdream_core_a-aica.$(OBJEXT) \
2.113 + liblxdream_core_a-audio.$(OBJEXT) \
2.114 + liblxdream_core_a-pvr2.$(OBJEXT) \
2.115 + liblxdream_core_a-pvr2mem.$(OBJEXT) \
2.116 + liblxdream_core_a-tacore.$(OBJEXT) \
2.117 + liblxdream_core_a-rendsort.$(OBJEXT) \
2.118 + liblxdream_core_a-texcache.$(OBJEXT) \
2.119 + liblxdream_core_a-yuv.$(OBJEXT) \
2.120 + liblxdream_core_a-rendsave.$(OBJEXT) \
2.121 + liblxdream_core_a-scene.$(OBJEXT) \
2.122 + liblxdream_core_a-glutil.$(OBJEXT) \
2.123 + liblxdream_core_a-glrender.$(OBJEXT) \
2.124 + liblxdream_core_a-maple.$(OBJEXT) \
2.125 + liblxdream_core_a-controller.$(OBJEXT) \
2.126 + liblxdream_core_a-kbd.$(OBJEXT) \
2.127 + liblxdream_core_a-mouse.$(OBJEXT) \
2.128 + liblxdream_core_a-lightgun.$(OBJEXT) \
2.129 + liblxdream_core_a-vmu.$(OBJEXT) \
2.130 + liblxdream_core_a-loader.$(OBJEXT) \
2.131 + liblxdream_core_a-bootstrap.$(OBJEXT) \
2.132 + liblxdream_core_a-util.$(OBJEXT) \
2.133 + liblxdream_core_a-gdlist.$(OBJEXT) \
2.134 + liblxdream_core_a-vmuvol.$(OBJEXT) \
2.135 + liblxdream_core_a-vmulist.$(OBJEXT) \
2.136 + liblxdream_core_a-display.$(OBJEXT) \
2.137 + liblxdream_core_a-audio_null.$(OBJEXT) \
2.138 + liblxdream_core_a-video_null.$(OBJEXT) \
2.139 + liblxdream_core_a-video_gl.$(OBJEXT) \
2.140 + liblxdream_core_a-gl_fbo.$(OBJEXT) \
2.141 + liblxdream_core_a-gl_vbo.$(OBJEXT) \
2.142 + liblxdream_core_a-gl_sl.$(OBJEXT) \
2.143 + liblxdream_core_a-serial_unix.$(OBJEXT) \
2.144 + liblxdream_core_a-cdrom.$(OBJEXT) \
2.145 + liblxdream_core_a-sector.$(OBJEXT) \
2.146 + liblxdream_core_a-cd_nrg.$(OBJEXT) \
2.147 + liblxdream_core_a-cd_cdi.$(OBJEXT) \
2.148 + liblxdream_core_a-cd_gdi.$(OBJEXT) \
2.149 + liblxdream_core_a-edc_ecc.$(OBJEXT) \
2.150 + liblxdream_core_a-drive.$(OBJEXT) \
2.151 + liblxdream_core_a-cd_mmc.$(OBJEXT) \
2.152 + liblxdream_core_a-isofs.$(OBJEXT) \
2.153 + liblxdream_core_a-isomem.$(OBJEXT) \
2.154 + liblxdream_core_a-hotkeys.$(OBJEXT) $(am__objects_1) \
2.155 + $(am__objects_2) $(am__objects_3)
2.156 liblxdream_core_a_OBJECTS = $(am_liblxdream_core_a_OBJECTS)
2.157 am__installdirs = "$(DESTDIR)$(bindir)" "$(DESTDIR)$(pkglibdir)"
2.158 binPROGRAMS_INSTALL = $(INSTALL_PROGRAM)
2.159 @@ -240,42 +298,47 @@
2.160 drivers/osx_iokit.m drivers/osx_iokit.h \
2.161 drivers/cdrom/cd_none.c drivers/joy_linux.c \
2.162 drivers/joy_linux.h
2.163 -@BUILD_PLUGINS_TRUE@am__objects_4 = plugin.$(OBJEXT)
2.164 -@GUI_GTK_TRUE@am__objects_5 = gtkui.$(OBJEXT) gtk_win.$(OBJEXT) \
2.165 -@GUI_GTK_TRUE@ gtkcb.$(OBJEXT) gtk_cfg.$(OBJEXT) \
2.166 -@GUI_GTK_TRUE@ gtk_mmio.$(OBJEXT) gtk_debug.$(OBJEXT) \
2.167 -@GUI_GTK_TRUE@ gtk_dump.$(OBJEXT) gtk_ctrl.$(OBJEXT) \
2.168 -@GUI_GTK_TRUE@ gtk_gd.$(OBJEXT) video_gtk.$(OBJEXT)
2.169 -@GUI_ANDROID_TRUE@am__objects_6 = gui_none.$(OBJEXT) \
2.170 -@GUI_ANDROID_TRUE@ video_egl.$(OBJEXT)
2.171 -@GUI_COCOA_TRUE@am__objects_7 = cocoaui.$(OBJEXT) cocoa_cfg.$(OBJEXT) \
2.172 -@GUI_COCOA_TRUE@ cocoa_win.$(OBJEXT) cocoa_gd.$(OBJEXT) \
2.173 -@GUI_COCOA_TRUE@ cocoa_prefs.$(OBJEXT) cocoa_ctrl.$(OBJEXT) \
2.174 -@GUI_COCOA_TRUE@ video_osx.$(OBJEXT)
2.175 -@VIDEO_OSMESA_TRUE@am__objects_8 = video_gdk.$(OBJEXT)
2.176 -@VIDEO_GLX_TRUE@am__objects_9 = video_glx.$(OBJEXT)
2.177 -@VIDEO_NSGL_TRUE@am__objects_10 = video_nsgl.$(OBJEXT)
2.178 -@AUDIO_OSX_TRUE@am__objects_11 = audio_osx.$(OBJEXT)
2.179 -@AUDIO_SDL_TRUE@@BUILD_PLUGINS_FALSE@am__objects_12 = \
2.180 -@AUDIO_SDL_TRUE@@BUILD_PLUGINS_FALSE@ audio_sdl.$(OBJEXT)
2.181 -@AUDIO_PULSE_TRUE@@BUILD_PLUGINS_FALSE@am__objects_13 = \
2.182 -@AUDIO_PULSE_TRUE@@BUILD_PLUGINS_FALSE@ audio_pulse.$(OBJEXT)
2.183 -@AUDIO_ESOUND_TRUE@@BUILD_PLUGINS_FALSE@am__objects_14 = \
2.184 -@AUDIO_ESOUND_TRUE@@BUILD_PLUGINS_FALSE@ audio_esd.$(OBJEXT)
2.185 -@AUDIO_ALSA_TRUE@@BUILD_PLUGINS_FALSE@am__objects_15 = \
2.186 -@AUDIO_ALSA_TRUE@@BUILD_PLUGINS_FALSE@ audio_alsa.$(OBJEXT)
2.187 -@BUILD_PLUGINS_FALSE@@INPUT_LIRC_TRUE@am__objects_16 = \
2.188 -@BUILD_PLUGINS_FALSE@@INPUT_LIRC_TRUE@ input_lirc.$(OBJEXT)
2.189 -@CDROM_LINUX_TRUE@am__objects_17 = cd_linux.$(OBJEXT)
2.190 -@CDROM_OSX_TRUE@am__objects_18 = cd_osx.$(OBJEXT) osx_iokit.$(OBJEXT)
2.191 -@CDROM_NONE_TRUE@am__objects_19 = cd_none.$(OBJEXT)
2.192 -@JOY_LINUX_TRUE@am__objects_20 = joy_linux.$(OBJEXT)
2.193 -am_lxdream_OBJECTS = main.$(OBJEXT) $(am__objects_4) $(am__objects_5) \
2.194 - $(am__objects_6) $(am__objects_7) $(am__objects_8) \
2.195 - $(am__objects_9) $(am__objects_10) $(am__objects_11) \
2.196 - $(am__objects_12) $(am__objects_13) $(am__objects_14) \
2.197 - $(am__objects_15) $(am__objects_16) $(am__objects_17) \
2.198 - $(am__objects_18) $(am__objects_19) $(am__objects_20)
2.199 +@BUILD_PLUGINS_TRUE@am__objects_4 = lxdream-plugin.$(OBJEXT)
2.200 +@GUI_GTK_TRUE@am__objects_5 = lxdream-gtkui.$(OBJEXT) \
2.201 +@GUI_GTK_TRUE@ lxdream-gtk_win.$(OBJEXT) \
2.202 +@GUI_GTK_TRUE@ lxdream-gtkcb.$(OBJEXT) \
2.203 +@GUI_GTK_TRUE@ lxdream-gtk_cfg.$(OBJEXT) \
2.204 +@GUI_GTK_TRUE@ lxdream-gtk_mmio.$(OBJEXT) \
2.205 +@GUI_GTK_TRUE@ lxdream-gtk_debug.$(OBJEXT) \
2.206 +@GUI_GTK_TRUE@ lxdream-gtk_dump.$(OBJEXT) \
2.207 +@GUI_GTK_TRUE@ lxdream-gtk_ctrl.$(OBJEXT) \
2.208 +@GUI_GTK_TRUE@ lxdream-gtk_gd.$(OBJEXT) \
2.209 +@GUI_GTK_TRUE@ lxdream-video_gtk.$(OBJEXT)
2.210 +@GUI_ANDROID_TRUE@am__objects_6 = lxdream-gui_none.$(OBJEXT) \
2.211 +@GUI_ANDROID_TRUE@ lxdream-video_egl.$(OBJEXT)
2.212 +@GUI_COCOA_TRUE@am__objects_7 = lxdream-cocoaui.$(OBJEXT) \
2.213 +@GUI_COCOA_TRUE@ lxdream-cocoa_cfg.$(OBJEXT) \
2.214 +@GUI_COCOA_TRUE@ lxdream-cocoa_win.$(OBJEXT) \
2.215 +@GUI_COCOA_TRUE@ lxdream-cocoa_gd.$(OBJEXT) \
2.216 +@GUI_COCOA_TRUE@ lxdream-cocoa_prefs.$(OBJEXT) \
2.217 +@GUI_COCOA_TRUE@ lxdream-cocoa_ctrl.$(OBJEXT) \
2.218 +@GUI_COCOA_TRUE@ lxdream-video_osx.$(OBJEXT)
2.219 +@VIDEO_OSMESA_TRUE@am__objects_8 = lxdream-video_gdk.$(OBJEXT)
2.220 +@VIDEO_GLX_TRUE@am__objects_9 = lxdream-video_glx.$(OBJEXT)
2.221 +@VIDEO_NSGL_TRUE@am__objects_10 = lxdream-video_nsgl.$(OBJEXT)
2.222 +@AUDIO_OSX_TRUE@am__objects_11 = lxdream-audio_osx.$(OBJEXT)
2.223 +@AUDIO_SDL_TRUE@@BUILD_PLUGINS_FALSE@am__objects_12 = lxdream-audio_sdl.$(OBJEXT)
2.224 +@AUDIO_PULSE_TRUE@@BUILD_PLUGINS_FALSE@am__objects_13 = lxdream-audio_pulse.$(OBJEXT)
2.225 +@AUDIO_ESOUND_TRUE@@BUILD_PLUGINS_FALSE@am__objects_14 = lxdream-audio_esd.$(OBJEXT)
2.226 +@AUDIO_ALSA_TRUE@@BUILD_PLUGINS_FALSE@am__objects_15 = lxdream-audio_alsa.$(OBJEXT)
2.227 +@BUILD_PLUGINS_FALSE@@INPUT_LIRC_TRUE@am__objects_16 = lxdream-input_lirc.$(OBJEXT)
2.228 +@CDROM_LINUX_TRUE@am__objects_17 = lxdream-cd_linux.$(OBJEXT)
2.229 +@CDROM_OSX_TRUE@am__objects_18 = lxdream-cd_osx.$(OBJEXT) \
2.230 +@CDROM_OSX_TRUE@ lxdream-osx_iokit.$(OBJEXT)
2.231 +@CDROM_NONE_TRUE@am__objects_19 = lxdream-cd_none.$(OBJEXT)
2.232 +@JOY_LINUX_TRUE@am__objects_20 = lxdream-joy_linux.$(OBJEXT)
2.233 +am_lxdream_OBJECTS = lxdream-main.$(OBJEXT) $(am__objects_4) \
2.234 + $(am__objects_5) $(am__objects_6) $(am__objects_7) \
2.235 + $(am__objects_8) $(am__objects_9) $(am__objects_10) \
2.236 + $(am__objects_11) $(am__objects_12) $(am__objects_13) \
2.237 + $(am__objects_14) $(am__objects_15) $(am__objects_16) \
2.238 + $(am__objects_17) $(am__objects_18) $(am__objects_19) \
2.239 + $(am__objects_20)
2.240 lxdream_OBJECTS = $(am_lxdream_OBJECTS)
2.241 lxdream_DEPENDENCIES = liblxdream-core.a $(am__DEPENDENCIES_1) \
2.242 $(am__DEPENDENCIES_1) $(am__DEPENDENCIES_1) \
2.243 @@ -568,7 +631,6 @@
2.244 audio_alsa.lo audio_sdl.lo audio_esd.lo audio_pulse.lo input_lirc.lo \
2.245 lxdream_dummy.lo
2.246
2.247 -AM_CPPFLAGS = @LXDREAMCPPFLAGS@
2.248 lxdream_LINK = $(LINK) @LXDREAMLDFLAGS@
2.249 lxdream_LDADD = liblxdream-core.a @GLIB_LIBS@ @GTK_LIBS@ @LIBPNG_LIBS@ \
2.250 @LIBISOFS_LIBS@ $(INTLLIBS) @LXDREAM_LIBS@ $(am__append_20) \
2.251 @@ -581,7 +643,9 @@
2.252 $(am__append_25) $(am__append_27) $(am__append_29) \
2.253 $(am__append_30) $(am__append_31) $(am__append_32)
2.254 lxdream_LIBS = liblxdream-core.a
2.255 +lxdream_CPPFLAGS = @LXDREAMCPPFLAGS@
2.256 noinst_LIBRARIES = liblxdream-core.a
2.257 +liblxdream_core_a_CPPFLAGS = @LXDREAMCPPFLAGS@
2.258 liblxdream_core_a_SOURCES = version.c config.c config.h lxdream.h \
2.259 dream.h gui.h cpu.c cpu.h hook.h gettext.h mem.c mem.h sdram.c \
2.260 mmio.h watch.c asic.c asic.h clock.h serial.h syscall.c \
2.261 @@ -598,15 +662,15 @@
2.262 aica/audio.c aica/audio.h pvr2/pvr2.c pvr2/pvr2.h \
2.263 pvr2/pvr2mem.c pvr2/pvr2mmio.h pvr2/tacore.c pvr2/rendsort.c \
2.264 pvr2/tileiter.h pvr2/shaders.glsl pvr2/texcache.c pvr2/yuv.c \
2.265 - pvr2/rendsave.c pvr2/scene.c pvr2/scene.h pvr2/gl_sl.c \
2.266 - pvr2/shaders.h pvr2/shaders.def pvr2/glutil.c pvr2/glutil.h \
2.267 - pvr2/glrender.c maple/maple.c maple/maple.h maple/controller.c \
2.268 - maple/kbd.c maple/mouse.c maple/lightgun.c maple/vmu.c \
2.269 - loader.c loader.h elf.h bootstrap.c bootstrap.h util.c \
2.270 - gdlist.c gdlist.h vmu/vmuvol.c vmu/vmuvol.h vmu/vmulist.c \
2.271 - vmu/vmulist.h display.c display.h dckeysyms.h \
2.272 - drivers/audio_null.c drivers/video_null.c drivers/video_gl.c \
2.273 - drivers/video_gl.h drivers/gl_fbo.c drivers/gl_vbo.c \
2.274 + pvr2/rendsave.c pvr2/scene.c pvr2/scene.h pvr2/shaders.h \
2.275 + pvr2/shaders.def pvr2/glutil.c pvr2/glutil.h pvr2/glrender.c \
2.276 + maple/maple.c maple/maple.h maple/controller.c maple/kbd.c \
2.277 + maple/mouse.c maple/lightgun.c maple/vmu.c loader.c loader.h \
2.278 + elf.h bootstrap.c bootstrap.h util.c gdlist.c gdlist.h \
2.279 + vmu/vmuvol.c vmu/vmuvol.h vmu/vmulist.c vmu/vmulist.h \
2.280 + display.c display.h dckeysyms.h drivers/audio_null.c \
2.281 + drivers/video_null.c drivers/video_gl.c drivers/video_gl.h \
2.282 + drivers/gl_fbo.c drivers/gl_vbo.c drivers/gl_sl.c \
2.283 drivers/serial_unix.c drivers/cdrom/cdrom.h \
2.284 drivers/cdrom/cdrom.c drivers/cdrom/drive.h \
2.285 drivers/cdrom/sector.h drivers/cdrom/sector.c \
2.286 @@ -792,135 +856,149 @@
2.287 distclean-compile:
2.288 -rm -f *.tab.c
2.289
2.290 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/aica.Po@am__quote@
2.291 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/armcore.Po@am__quote@
2.292 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/armdasm.Po@am__quote@
2.293 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/armmem.Po@am__quote@
2.294 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/asic.Po@am__quote@
2.295 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/audio.Po@am__quote@
2.296 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/audio_alsa.Po@am__quote@
2.297 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/audio_esd.Po@am__quote@
2.298 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/audio_null.Po@am__quote@
2.299 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/audio_osx.Po@am__quote@
2.300 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/audio_pulse.Po@am__quote@
2.301 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/audio_sdl.Po@am__quote@
2.302 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/bios.Po@am__quote@
2.303 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/bootstrap.Po@am__quote@
2.304 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/cache.Po@am__quote@
2.305 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/cd_cdi.Po@am__quote@
2.306 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/cd_gdi.Po@am__quote@
2.307 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/cd_linux.Po@am__quote@
2.308 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/cd_mmc.Po@am__quote@
2.309 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/cd_none.Po@am__quote@
2.310 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/cd_nrg.Po@am__quote@
2.311 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/cd_osx.Po@am__quote@
2.312 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/cdrom.Po@am__quote@
2.313 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/cocoa_cfg.Po@am__quote@
2.314 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/cocoa_ctrl.Po@am__quote@
2.315 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/cocoa_gd.Po@am__quote@
2.316 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/cocoa_prefs.Po@am__quote@
2.317 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/cocoa_win.Po@am__quote@
2.318 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/cocoaui.Po@am__quote@
2.319 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/config.Po@am__quote@
2.320 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/controller.Po@am__quote@
2.321 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/cpu.Po@am__quote@
2.322 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/dcload.Po@am__quote@
2.323 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/dis-buf.Po@am__quote@
2.324 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/dis-init.Po@am__quote@
2.325 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/display.Po@am__quote@
2.326 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/dmac.Po@am__quote@
2.327 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/dreamcast.Po@am__quote@
2.328 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/drive.Po@am__quote@
2.329 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/edc_ecc.Po@am__quote@
2.330 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/eventq.Po@am__quote@
2.331 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/gdbserver.Po@am__quote@
2.332 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/gdlist.Po@am__quote@
2.333 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/gdrom.Po@am__quote@
2.334 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/gl_fbo.Po@am__quote@
2.335 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/gl_sl.Po@am__quote@
2.336 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/gl_vbo.Po@am__quote@
2.337 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/glrender.Po@am__quote@
2.338 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/glutil.Po@am__quote@
2.339 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/gtk_cfg.Po@am__quote@
2.340 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/gtk_ctrl.Po@am__quote@
2.341 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/gtk_debug.Po@am__quote@
2.342 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/gtk_dump.Po@am__quote@
2.343 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/gtk_gd.Po@am__quote@
2.344 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/gtk_mmio.Po@am__quote@
2.345 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/gtk_win.Po@am__quote@
2.346 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/gtkcb.Po@am__quote@
2.347 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/gtkui.Po@am__quote@
2.348 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/gui_android.Po@am__quote@
2.349 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/gui_none.Po@am__quote@
2.350 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/hotkeys.Po@am__quote@
2.351 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/i386-dis.Po@am__quote@
2.352 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/ide.Po@am__quote@
2.353 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/input_lirc.Po@am__quote@
2.354 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/intc.Po@am__quote@
2.355 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/io_glib.Po@am__quote@
2.356 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/io_osx.Po@am__quote@
2.357 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/ioutil.Po@am__quote@
2.358 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/isofs.Po@am__quote@
2.359 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/isomem.Po@am__quote@
2.360 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/joy_linux.Po@am__quote@
2.361 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/kbd.Po@am__quote@
2.362 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/lightgun.Po@am__quote@
2.363 -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/loader.Po@am__quote@
2.364 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-aica.Po@am__quote@
2.365 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-armcore.Po@am__quote@
2.366 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-armdasm.Po@am__quote@
2.367 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-armmem.Po@am__quote@
2.368 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-asic.Po@am__quote@
2.369 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-audio.Po@am__quote@
2.370 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-audio_null.Po@am__quote@
2.371 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-bios.Po@am__quote@
2.372 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-bootstrap.Po@am__quote@
2.373 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-cache.Po@am__quote@
2.374 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-cd_cdi.Po@am__quote@
2.375 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-cd_gdi.Po@am__quote@
2.376 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-cd_mmc.Po@am__quote@
2.377 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-cd_nrg.Po@am__quote@
2.378 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-cdrom.Po@am__quote@
2.379 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-config.Po@am__quote@
2.380 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-controller.Po@am__quote@
2.381 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-cpu.Po@am__quote@
2.382 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-dcload.Po@am__quote@
2.383 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-dis-buf.Po@am__quote@
2.384 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-dis-init.Po@am__quote@
2.385 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-display.Po@am__quote@
2.386 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-dmac.Po@am__quote@
2.387 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-dreamcast.Po@am__quote@
2.388 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-drive.Po@am__quote@
2.389 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-edc_ecc.Po@am__quote@
2.390 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-eventq.Po@am__quote@
2.391 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-gdbserver.Po@am__quote@
2.392 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-gdlist.Po@am__quote@
2.393 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-gdrom.Po@am__quote@
2.394 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-gl_fbo.Po@am__quote@
2.395 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-gl_sl.Po@am__quote@
2.396 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-gl_vbo.Po@am__quote@
2.397 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-glrender.Po@am__quote@
2.398 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-glutil.Po@am__quote@
2.399 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-hotkeys.Po@am__quote@
2.400 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-i386-dis.Po@am__quote@
2.401 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-ide.Po@am__quote@
2.402 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-intc.Po@am__quote@
2.403 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-io_glib.Po@am__quote@
2.404 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-io_osx.Po@am__quote@
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2.406 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-isofs.Po@am__quote@
2.407 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-isomem.Po@am__quote@
2.408 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-kbd.Po@am__quote@
2.409 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-lightgun.Po@am__quote@
2.410 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-loader.Po@am__quote@
2.411 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-lxpaths.Po@am__quote@
2.412 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-maple.Po@am__quote@
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2.414 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-mmu.Po@am__quote@
2.415 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-mmux86.Po@am__quote@
2.416 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-mouse.Po@am__quote@
2.417 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-paths_osx.Po@am__quote@
2.418 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-paths_unix.Po@am__quote@
2.419 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-pmm.Po@am__quote@
2.420 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-pvr2.Po@am__quote@
2.421 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-pvr2mem.Po@am__quote@
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2.423 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-rendsort.Po@am__quote@
2.424 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-scene.Po@am__quote@
2.425 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-scif.Po@am__quote@
2.426 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-sdram.Po@am__quote@
2.427 +@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/liblxdream_core_a-sector.Po@am__quote@
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2.2462 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ source='gtkui/gtkcb.c' object='lxdream-gtkcb.obj' libtool=no @AMDEPBACKSLASH@
2.2463 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) @AMDEPBACKSLASH@
2.2464 +@am__fastdepCC_FALSE@ $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o lxdream-gtkcb.obj `if test -f 'gtkui/gtkcb.c'; then $(CYGPATH_W) 'gtkui/gtkcb.c'; else $(CYGPATH_W) '$(srcdir)/gtkui/gtkcb.c'; fi`
2.2465 +
2.2466 +lxdream-gtk_cfg.o: gtkui/gtk_cfg.c
2.2467 +@am__fastdepCC_TRUE@ if $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -MT lxdream-gtk_cfg.o -MD -MP -MF "$(DEPDIR)/lxdream-gtk_cfg.Tpo" -c -o lxdream-gtk_cfg.o `test -f 'gtkui/gtk_cfg.c' || echo '$(srcdir)/'`gtkui/gtk_cfg.c; \
2.2468 +@am__fastdepCC_TRUE@ then mv -f "$(DEPDIR)/lxdream-gtk_cfg.Tpo" "$(DEPDIR)/lxdream-gtk_cfg.Po"; else rm -f "$(DEPDIR)/lxdream-gtk_cfg.Tpo"; exit 1; fi
2.2469 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ source='gtkui/gtk_cfg.c' object='lxdream-gtk_cfg.o' libtool=no @AMDEPBACKSLASH@
2.2470 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) @AMDEPBACKSLASH@
2.2471 +@am__fastdepCC_FALSE@ $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o lxdream-gtk_cfg.o `test -f 'gtkui/gtk_cfg.c' || echo '$(srcdir)/'`gtkui/gtk_cfg.c
2.2472 +
2.2473 +lxdream-gtk_cfg.obj: gtkui/gtk_cfg.c
2.2474 +@am__fastdepCC_TRUE@ if $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -MT lxdream-gtk_cfg.obj -MD -MP -MF "$(DEPDIR)/lxdream-gtk_cfg.Tpo" -c -o lxdream-gtk_cfg.obj `if test -f 'gtkui/gtk_cfg.c'; then $(CYGPATH_W) 'gtkui/gtk_cfg.c'; else $(CYGPATH_W) '$(srcdir)/gtkui/gtk_cfg.c'; fi`; \
2.2475 +@am__fastdepCC_TRUE@ then mv -f "$(DEPDIR)/lxdream-gtk_cfg.Tpo" "$(DEPDIR)/lxdream-gtk_cfg.Po"; else rm -f "$(DEPDIR)/lxdream-gtk_cfg.Tpo"; exit 1; fi
2.2476 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ source='gtkui/gtk_cfg.c' object='lxdream-gtk_cfg.obj' libtool=no @AMDEPBACKSLASH@
2.2477 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) @AMDEPBACKSLASH@
2.2478 +@am__fastdepCC_FALSE@ $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o lxdream-gtk_cfg.obj `if test -f 'gtkui/gtk_cfg.c'; then $(CYGPATH_W) 'gtkui/gtk_cfg.c'; else $(CYGPATH_W) '$(srcdir)/gtkui/gtk_cfg.c'; fi`
2.2479 +
2.2480 +lxdream-gtk_mmio.o: gtkui/gtk_mmio.c
2.2481 +@am__fastdepCC_TRUE@ if $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -MT lxdream-gtk_mmio.o -MD -MP -MF "$(DEPDIR)/lxdream-gtk_mmio.Tpo" -c -o lxdream-gtk_mmio.o `test -f 'gtkui/gtk_mmio.c' || echo '$(srcdir)/'`gtkui/gtk_mmio.c; \
2.2482 +@am__fastdepCC_TRUE@ then mv -f "$(DEPDIR)/lxdream-gtk_mmio.Tpo" "$(DEPDIR)/lxdream-gtk_mmio.Po"; else rm -f "$(DEPDIR)/lxdream-gtk_mmio.Tpo"; exit 1; fi
2.2483 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ source='gtkui/gtk_mmio.c' object='lxdream-gtk_mmio.o' libtool=no @AMDEPBACKSLASH@
2.2484 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) @AMDEPBACKSLASH@
2.2485 +@am__fastdepCC_FALSE@ $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o lxdream-gtk_mmio.o `test -f 'gtkui/gtk_mmio.c' || echo '$(srcdir)/'`gtkui/gtk_mmio.c
2.2486 +
2.2487 +lxdream-gtk_mmio.obj: gtkui/gtk_mmio.c
2.2488 +@am__fastdepCC_TRUE@ if $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -MT lxdream-gtk_mmio.obj -MD -MP -MF "$(DEPDIR)/lxdream-gtk_mmio.Tpo" -c -o lxdream-gtk_mmio.obj `if test -f 'gtkui/gtk_mmio.c'; then $(CYGPATH_W) 'gtkui/gtk_mmio.c'; else $(CYGPATH_W) '$(srcdir)/gtkui/gtk_mmio.c'; fi`; \
2.2489 +@am__fastdepCC_TRUE@ then mv -f "$(DEPDIR)/lxdream-gtk_mmio.Tpo" "$(DEPDIR)/lxdream-gtk_mmio.Po"; else rm -f "$(DEPDIR)/lxdream-gtk_mmio.Tpo"; exit 1; fi
2.2490 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ source='gtkui/gtk_mmio.c' object='lxdream-gtk_mmio.obj' libtool=no @AMDEPBACKSLASH@
2.2491 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) @AMDEPBACKSLASH@
2.2492 +@am__fastdepCC_FALSE@ $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o lxdream-gtk_mmio.obj `if test -f 'gtkui/gtk_mmio.c'; then $(CYGPATH_W) 'gtkui/gtk_mmio.c'; else $(CYGPATH_W) '$(srcdir)/gtkui/gtk_mmio.c'; fi`
2.2493 +
2.2494 +lxdream-gtk_debug.o: gtkui/gtk_debug.c
2.2495 +@am__fastdepCC_TRUE@ if $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -MT lxdream-gtk_debug.o -MD -MP -MF "$(DEPDIR)/lxdream-gtk_debug.Tpo" -c -o lxdream-gtk_debug.o `test -f 'gtkui/gtk_debug.c' || echo '$(srcdir)/'`gtkui/gtk_debug.c; \
2.2496 +@am__fastdepCC_TRUE@ then mv -f "$(DEPDIR)/lxdream-gtk_debug.Tpo" "$(DEPDIR)/lxdream-gtk_debug.Po"; else rm -f "$(DEPDIR)/lxdream-gtk_debug.Tpo"; exit 1; fi
2.2497 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ source='gtkui/gtk_debug.c' object='lxdream-gtk_debug.o' libtool=no @AMDEPBACKSLASH@
2.2498 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) @AMDEPBACKSLASH@
2.2499 +@am__fastdepCC_FALSE@ $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o lxdream-gtk_debug.o `test -f 'gtkui/gtk_debug.c' || echo '$(srcdir)/'`gtkui/gtk_debug.c
2.2500 +
2.2501 +lxdream-gtk_debug.obj: gtkui/gtk_debug.c
2.2502 +@am__fastdepCC_TRUE@ if $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -MT lxdream-gtk_debug.obj -MD -MP -MF "$(DEPDIR)/lxdream-gtk_debug.Tpo" -c -o lxdream-gtk_debug.obj `if test -f 'gtkui/gtk_debug.c'; then $(CYGPATH_W) 'gtkui/gtk_debug.c'; else $(CYGPATH_W) '$(srcdir)/gtkui/gtk_debug.c'; fi`; \
2.2503 +@am__fastdepCC_TRUE@ then mv -f "$(DEPDIR)/lxdream-gtk_debug.Tpo" "$(DEPDIR)/lxdream-gtk_debug.Po"; else rm -f "$(DEPDIR)/lxdream-gtk_debug.Tpo"; exit 1; fi
2.2504 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ source='gtkui/gtk_debug.c' object='lxdream-gtk_debug.obj' libtool=no @AMDEPBACKSLASH@
2.2505 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) @AMDEPBACKSLASH@
2.2506 +@am__fastdepCC_FALSE@ $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o lxdream-gtk_debug.obj `if test -f 'gtkui/gtk_debug.c'; then $(CYGPATH_W) 'gtkui/gtk_debug.c'; else $(CYGPATH_W) '$(srcdir)/gtkui/gtk_debug.c'; fi`
2.2507 +
2.2508 +lxdream-gtk_dump.o: gtkui/gtk_dump.c
2.2509 +@am__fastdepCC_TRUE@ if $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -MT lxdream-gtk_dump.o -MD -MP -MF "$(DEPDIR)/lxdream-gtk_dump.Tpo" -c -o lxdream-gtk_dump.o `test -f 'gtkui/gtk_dump.c' || echo '$(srcdir)/'`gtkui/gtk_dump.c; \
2.2510 +@am__fastdepCC_TRUE@ then mv -f "$(DEPDIR)/lxdream-gtk_dump.Tpo" "$(DEPDIR)/lxdream-gtk_dump.Po"; else rm -f "$(DEPDIR)/lxdream-gtk_dump.Tpo"; exit 1; fi
2.2511 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ source='gtkui/gtk_dump.c' object='lxdream-gtk_dump.o' libtool=no @AMDEPBACKSLASH@
2.2512 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) @AMDEPBACKSLASH@
2.2513 +@am__fastdepCC_FALSE@ $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o lxdream-gtk_dump.o `test -f 'gtkui/gtk_dump.c' || echo '$(srcdir)/'`gtkui/gtk_dump.c
2.2514 +
2.2515 +lxdream-gtk_dump.obj: gtkui/gtk_dump.c
2.2516 +@am__fastdepCC_TRUE@ if $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -MT lxdream-gtk_dump.obj -MD -MP -MF "$(DEPDIR)/lxdream-gtk_dump.Tpo" -c -o lxdream-gtk_dump.obj `if test -f 'gtkui/gtk_dump.c'; then $(CYGPATH_W) 'gtkui/gtk_dump.c'; else $(CYGPATH_W) '$(srcdir)/gtkui/gtk_dump.c'; fi`; \
2.2517 +@am__fastdepCC_TRUE@ then mv -f "$(DEPDIR)/lxdream-gtk_dump.Tpo" "$(DEPDIR)/lxdream-gtk_dump.Po"; else rm -f "$(DEPDIR)/lxdream-gtk_dump.Tpo"; exit 1; fi
2.2518 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ source='gtkui/gtk_dump.c' object='lxdream-gtk_dump.obj' libtool=no @AMDEPBACKSLASH@
2.2519 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) @AMDEPBACKSLASH@
2.2520 +@am__fastdepCC_FALSE@ $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o lxdream-gtk_dump.obj `if test -f 'gtkui/gtk_dump.c'; then $(CYGPATH_W) 'gtkui/gtk_dump.c'; else $(CYGPATH_W) '$(srcdir)/gtkui/gtk_dump.c'; fi`
2.2521 +
2.2522 +lxdream-gtk_ctrl.o: gtkui/gtk_ctrl.c
2.2523 +@am__fastdepCC_TRUE@ if $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -MT lxdream-gtk_ctrl.o -MD -MP -MF "$(DEPDIR)/lxdream-gtk_ctrl.Tpo" -c -o lxdream-gtk_ctrl.o `test -f 'gtkui/gtk_ctrl.c' || echo '$(srcdir)/'`gtkui/gtk_ctrl.c; \
2.2524 +@am__fastdepCC_TRUE@ then mv -f "$(DEPDIR)/lxdream-gtk_ctrl.Tpo" "$(DEPDIR)/lxdream-gtk_ctrl.Po"; else rm -f "$(DEPDIR)/lxdream-gtk_ctrl.Tpo"; exit 1; fi
2.2525 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ source='gtkui/gtk_ctrl.c' object='lxdream-gtk_ctrl.o' libtool=no @AMDEPBACKSLASH@
2.2526 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) @AMDEPBACKSLASH@
2.2527 +@am__fastdepCC_FALSE@ $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o lxdream-gtk_ctrl.o `test -f 'gtkui/gtk_ctrl.c' || echo '$(srcdir)/'`gtkui/gtk_ctrl.c
2.2528 +
2.2529 +lxdream-gtk_ctrl.obj: gtkui/gtk_ctrl.c
2.2530 +@am__fastdepCC_TRUE@ if $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -MT lxdream-gtk_ctrl.obj -MD -MP -MF "$(DEPDIR)/lxdream-gtk_ctrl.Tpo" -c -o lxdream-gtk_ctrl.obj `if test -f 'gtkui/gtk_ctrl.c'; then $(CYGPATH_W) 'gtkui/gtk_ctrl.c'; else $(CYGPATH_W) '$(srcdir)/gtkui/gtk_ctrl.c'; fi`; \
2.2531 +@am__fastdepCC_TRUE@ then mv -f "$(DEPDIR)/lxdream-gtk_ctrl.Tpo" "$(DEPDIR)/lxdream-gtk_ctrl.Po"; else rm -f "$(DEPDIR)/lxdream-gtk_ctrl.Tpo"; exit 1; fi
2.2532 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ source='gtkui/gtk_ctrl.c' object='lxdream-gtk_ctrl.obj' libtool=no @AMDEPBACKSLASH@
2.2533 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) @AMDEPBACKSLASH@
2.2534 +@am__fastdepCC_FALSE@ $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o lxdream-gtk_ctrl.obj `if test -f 'gtkui/gtk_ctrl.c'; then $(CYGPATH_W) 'gtkui/gtk_ctrl.c'; else $(CYGPATH_W) '$(srcdir)/gtkui/gtk_ctrl.c'; fi`
2.2535 +
2.2536 +lxdream-gtk_gd.o: gtkui/gtk_gd.c
2.2537 +@am__fastdepCC_TRUE@ if $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -MT lxdream-gtk_gd.o -MD -MP -MF "$(DEPDIR)/lxdream-gtk_gd.Tpo" -c -o lxdream-gtk_gd.o `test -f 'gtkui/gtk_gd.c' || echo '$(srcdir)/'`gtkui/gtk_gd.c; \
2.2538 +@am__fastdepCC_TRUE@ then mv -f "$(DEPDIR)/lxdream-gtk_gd.Tpo" "$(DEPDIR)/lxdream-gtk_gd.Po"; else rm -f "$(DEPDIR)/lxdream-gtk_gd.Tpo"; exit 1; fi
2.2539 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ source='gtkui/gtk_gd.c' object='lxdream-gtk_gd.o' libtool=no @AMDEPBACKSLASH@
2.2540 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) @AMDEPBACKSLASH@
2.2541 +@am__fastdepCC_FALSE@ $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o lxdream-gtk_gd.o `test -f 'gtkui/gtk_gd.c' || echo '$(srcdir)/'`gtkui/gtk_gd.c
2.2542 +
2.2543 +lxdream-gtk_gd.obj: gtkui/gtk_gd.c
2.2544 +@am__fastdepCC_TRUE@ if $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -MT lxdream-gtk_gd.obj -MD -MP -MF "$(DEPDIR)/lxdream-gtk_gd.Tpo" -c -o lxdream-gtk_gd.obj `if test -f 'gtkui/gtk_gd.c'; then $(CYGPATH_W) 'gtkui/gtk_gd.c'; else $(CYGPATH_W) '$(srcdir)/gtkui/gtk_gd.c'; fi`; \
2.2545 +@am__fastdepCC_TRUE@ then mv -f "$(DEPDIR)/lxdream-gtk_gd.Tpo" "$(DEPDIR)/lxdream-gtk_gd.Po"; else rm -f "$(DEPDIR)/lxdream-gtk_gd.Tpo"; exit 1; fi
2.2546 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ source='gtkui/gtk_gd.c' object='lxdream-gtk_gd.obj' libtool=no @AMDEPBACKSLASH@
2.2547 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) @AMDEPBACKSLASH@
2.2548 +@am__fastdepCC_FALSE@ $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o lxdream-gtk_gd.obj `if test -f 'gtkui/gtk_gd.c'; then $(CYGPATH_W) 'gtkui/gtk_gd.c'; else $(CYGPATH_W) '$(srcdir)/gtkui/gtk_gd.c'; fi`
2.2549 +
2.2550 +lxdream-video_gtk.o: drivers/video_gtk.c
2.2551 +@am__fastdepCC_TRUE@ if $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -MT lxdream-video_gtk.o -MD -MP -MF "$(DEPDIR)/lxdream-video_gtk.Tpo" -c -o lxdream-video_gtk.o `test -f 'drivers/video_gtk.c' || echo '$(srcdir)/'`drivers/video_gtk.c; \
2.2552 +@am__fastdepCC_TRUE@ then mv -f "$(DEPDIR)/lxdream-video_gtk.Tpo" "$(DEPDIR)/lxdream-video_gtk.Po"; else rm -f "$(DEPDIR)/lxdream-video_gtk.Tpo"; exit 1; fi
2.2553 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ source='drivers/video_gtk.c' object='lxdream-video_gtk.o' libtool=no @AMDEPBACKSLASH@
2.2554 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) @AMDEPBACKSLASH@
2.2555 +@am__fastdepCC_FALSE@ $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o lxdream-video_gtk.o `test -f 'drivers/video_gtk.c' || echo '$(srcdir)/'`drivers/video_gtk.c
2.2556 +
2.2557 +lxdream-video_gtk.obj: drivers/video_gtk.c
2.2558 +@am__fastdepCC_TRUE@ if $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -MT lxdream-video_gtk.obj -MD -MP -MF "$(DEPDIR)/lxdream-video_gtk.Tpo" -c -o lxdream-video_gtk.obj `if test -f 'drivers/video_gtk.c'; then $(CYGPATH_W) 'drivers/video_gtk.c'; else $(CYGPATH_W) '$(srcdir)/drivers/video_gtk.c'; fi`; \
2.2559 +@am__fastdepCC_TRUE@ then mv -f "$(DEPDIR)/lxdream-video_gtk.Tpo" "$(DEPDIR)/lxdream-video_gtk.Po"; else rm -f "$(DEPDIR)/lxdream-video_gtk.Tpo"; exit 1; fi
2.2560 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ source='drivers/video_gtk.c' object='lxdream-video_gtk.obj' libtool=no @AMDEPBACKSLASH@
2.2561 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) @AMDEPBACKSLASH@
2.2562 +@am__fastdepCC_FALSE@ $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o lxdream-video_gtk.obj `if test -f 'drivers/video_gtk.c'; then $(CYGPATH_W) 'drivers/video_gtk.c'; else $(CYGPATH_W) '$(srcdir)/drivers/video_gtk.c'; fi`
2.2563 +
2.2564 +lxdream-gui_none.o: gui_none.c
2.2565 +@am__fastdepCC_TRUE@ if $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -MT lxdream-gui_none.o -MD -MP -MF "$(DEPDIR)/lxdream-gui_none.Tpo" -c -o lxdream-gui_none.o `test -f 'gui_none.c' || echo '$(srcdir)/'`gui_none.c; \
2.2566 +@am__fastdepCC_TRUE@ then mv -f "$(DEPDIR)/lxdream-gui_none.Tpo" "$(DEPDIR)/lxdream-gui_none.Po"; else rm -f "$(DEPDIR)/lxdream-gui_none.Tpo"; exit 1; fi
2.2567 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ source='gui_none.c' object='lxdream-gui_none.o' libtool=no @AMDEPBACKSLASH@
2.2568 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) @AMDEPBACKSLASH@
2.2569 +@am__fastdepCC_FALSE@ $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o lxdream-gui_none.o `test -f 'gui_none.c' || echo '$(srcdir)/'`gui_none.c
2.2570 +
2.2571 +lxdream-gui_none.obj: gui_none.c
2.2572 +@am__fastdepCC_TRUE@ if $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -MT lxdream-gui_none.obj -MD -MP -MF "$(DEPDIR)/lxdream-gui_none.Tpo" -c -o lxdream-gui_none.obj `if test -f 'gui_none.c'; then $(CYGPATH_W) 'gui_none.c'; else $(CYGPATH_W) '$(srcdir)/gui_none.c'; fi`; \
2.2573 +@am__fastdepCC_TRUE@ then mv -f "$(DEPDIR)/lxdream-gui_none.Tpo" "$(DEPDIR)/lxdream-gui_none.Po"; else rm -f "$(DEPDIR)/lxdream-gui_none.Tpo"; exit 1; fi
2.2574 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ source='gui_none.c' object='lxdream-gui_none.obj' libtool=no @AMDEPBACKSLASH@
2.2575 +@AMDEP_TRUE@@am__fastdepCC_FALSE@ DEPDIR=$(DEPDIR) $(CCDEPMODE) $(depcomp) @AMDEPBACKSLASH@
2.2576 +@am__fastdepCC_FALSE@ $(CC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS) -c -o lxdream-gui_none.obj `if test -f 'gui_none.c'; then $(CYGPATH_W) 'gui_none.c'; else $(CYGPATH_W) '$(srcdir)/gui_none.c'; fi`
2.2577 +
2.2578 +lxdream-video_egl.o: drivers/video_egl.c
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2.3391
2.3392 -video_nsgl.o: drivers/video_nsgl.m
2.3393 -@am__fastdepOBJC_TRUE@ if $(OBJC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_OBJCFLAGS) $(OBJCFLAGS) -MT video_nsgl.o -MD -MP -MF "$(DEPDIR)/video_nsgl.Tpo" -c -o video_nsgl.o `test -f 'drivers/video_nsgl.m' || echo '$(srcdir)/'`drivers/video_nsgl.m; \
2.3394 -@am__fastdepOBJC_TRUE@ then mv -f "$(DEPDIR)/video_nsgl.Tpo" "$(DEPDIR)/video_nsgl.Po"; else rm -f "$(DEPDIR)/video_nsgl.Tpo"; exit 1; fi
2.3395 -@AMDEP_TRUE@@am__fastdepOBJC_FALSE@ source='drivers/video_nsgl.m' object='video_nsgl.o' libtool=no @AMDEPBACKSLASH@
2.3396 +lxdream-video_nsgl.o: drivers/video_nsgl.m
2.3397 +@am__fastdepOBJC_TRUE@ if $(OBJC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_OBJCFLAGS) $(OBJCFLAGS) -MT lxdream-video_nsgl.o -MD -MP -MF "$(DEPDIR)/lxdream-video_nsgl.Tpo" -c -o lxdream-video_nsgl.o `test -f 'drivers/video_nsgl.m' || echo '$(srcdir)/'`drivers/video_nsgl.m; \
2.3398 +@am__fastdepOBJC_TRUE@ then mv -f "$(DEPDIR)/lxdream-video_nsgl.Tpo" "$(DEPDIR)/lxdream-video_nsgl.Po"; else rm -f "$(DEPDIR)/lxdream-video_nsgl.Tpo"; exit 1; fi
2.3399 +@AMDEP_TRUE@@am__fastdepOBJC_FALSE@ source='drivers/video_nsgl.m' object='lxdream-video_nsgl.o' libtool=no @AMDEPBACKSLASH@
2.3400 @AMDEP_TRUE@@am__fastdepOBJC_FALSE@ DEPDIR=$(DEPDIR) $(OBJCDEPMODE) $(depcomp) @AMDEPBACKSLASH@
2.3401 -@am__fastdepOBJC_FALSE@ $(OBJC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_OBJCFLAGS) $(OBJCFLAGS) -c -o video_nsgl.o `test -f 'drivers/video_nsgl.m' || echo '$(srcdir)/'`drivers/video_nsgl.m
2.3402 +@am__fastdepOBJC_FALSE@ $(OBJC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_OBJCFLAGS) $(OBJCFLAGS) -c -o lxdream-video_nsgl.o `test -f 'drivers/video_nsgl.m' || echo '$(srcdir)/'`drivers/video_nsgl.m
2.3403
2.3404 -video_nsgl.obj: drivers/video_nsgl.m
2.3405 -@am__fastdepOBJC_TRUE@ if $(OBJC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_OBJCFLAGS) $(OBJCFLAGS) -MT video_nsgl.obj -MD -MP -MF "$(DEPDIR)/video_nsgl.Tpo" -c -o video_nsgl.obj `if test -f 'drivers/video_nsgl.m'; then $(CYGPATH_W) 'drivers/video_nsgl.m'; else $(CYGPATH_W) '$(srcdir)/drivers/video_nsgl.m'; fi`; \
2.3406 -@am__fastdepOBJC_TRUE@ then mv -f "$(DEPDIR)/video_nsgl.Tpo" "$(DEPDIR)/video_nsgl.Po"; else rm -f "$(DEPDIR)/video_nsgl.Tpo"; exit 1; fi
2.3407 -@AMDEP_TRUE@@am__fastdepOBJC_FALSE@ source='drivers/video_nsgl.m' object='video_nsgl.obj' libtool=no @AMDEPBACKSLASH@
2.3408 +lxdream-video_nsgl.obj: drivers/video_nsgl.m
2.3409 +@am__fastdepOBJC_TRUE@ if $(OBJC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_OBJCFLAGS) $(OBJCFLAGS) -MT lxdream-video_nsgl.obj -MD -MP -MF "$(DEPDIR)/lxdream-video_nsgl.Tpo" -c -o lxdream-video_nsgl.obj `if test -f 'drivers/video_nsgl.m'; then $(CYGPATH_W) 'drivers/video_nsgl.m'; else $(CYGPATH_W) '$(srcdir)/drivers/video_nsgl.m'; fi`; \
2.3410 +@am__fastdepOBJC_TRUE@ then mv -f "$(DEPDIR)/lxdream-video_nsgl.Tpo" "$(DEPDIR)/lxdream-video_nsgl.Po"; else rm -f "$(DEPDIR)/lxdream-video_nsgl.Tpo"; exit 1; fi
2.3411 +@AMDEP_TRUE@@am__fastdepOBJC_FALSE@ source='drivers/video_nsgl.m' object='lxdream-video_nsgl.obj' libtool=no @AMDEPBACKSLASH@
2.3412 @AMDEP_TRUE@@am__fastdepOBJC_FALSE@ DEPDIR=$(DEPDIR) $(OBJCDEPMODE) $(depcomp) @AMDEPBACKSLASH@
2.3413 -@am__fastdepOBJC_FALSE@ $(OBJC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_OBJCFLAGS) $(OBJCFLAGS) -c -o video_nsgl.obj `if test -f 'drivers/video_nsgl.m'; then $(CYGPATH_W) 'drivers/video_nsgl.m'; else $(CYGPATH_W) '$(srcdir)/drivers/video_nsgl.m'; fi`
2.3414 +@am__fastdepOBJC_FALSE@ $(OBJC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_OBJCFLAGS) $(OBJCFLAGS) -c -o lxdream-video_nsgl.obj `if test -f 'drivers/video_nsgl.m'; then $(CYGPATH_W) 'drivers/video_nsgl.m'; else $(CYGPATH_W) '$(srcdir)/drivers/video_nsgl.m'; fi`
2.3415
2.3416 -audio_osx.o: drivers/audio_osx.m
2.3417 -@am__fastdepOBJC_TRUE@ if $(OBJC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_OBJCFLAGS) $(OBJCFLAGS) -MT audio_osx.o -MD -MP -MF "$(DEPDIR)/audio_osx.Tpo" -c -o audio_osx.o `test -f 'drivers/audio_osx.m' || echo '$(srcdir)/'`drivers/audio_osx.m; \
2.3418 -@am__fastdepOBJC_TRUE@ then mv -f "$(DEPDIR)/audio_osx.Tpo" "$(DEPDIR)/audio_osx.Po"; else rm -f "$(DEPDIR)/audio_osx.Tpo"; exit 1; fi
2.3419 -@AMDEP_TRUE@@am__fastdepOBJC_FALSE@ source='drivers/audio_osx.m' object='audio_osx.o' libtool=no @AMDEPBACKSLASH@
2.3420 +lxdream-audio_osx.o: drivers/audio_osx.m
2.3421 +@am__fastdepOBJC_TRUE@ if $(OBJC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_OBJCFLAGS) $(OBJCFLAGS) -MT lxdream-audio_osx.o -MD -MP -MF "$(DEPDIR)/lxdream-audio_osx.Tpo" -c -o lxdream-audio_osx.o `test -f 'drivers/audio_osx.m' || echo '$(srcdir)/'`drivers/audio_osx.m; \
2.3422 +@am__fastdepOBJC_TRUE@ then mv -f "$(DEPDIR)/lxdream-audio_osx.Tpo" "$(DEPDIR)/lxdream-audio_osx.Po"; else rm -f "$(DEPDIR)/lxdream-audio_osx.Tpo"; exit 1; fi
2.3423 +@AMDEP_TRUE@@am__fastdepOBJC_FALSE@ source='drivers/audio_osx.m' object='lxdream-audio_osx.o' libtool=no @AMDEPBACKSLASH@
2.3424 @AMDEP_TRUE@@am__fastdepOBJC_FALSE@ DEPDIR=$(DEPDIR) $(OBJCDEPMODE) $(depcomp) @AMDEPBACKSLASH@
2.3425 -@am__fastdepOBJC_FALSE@ $(OBJC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_OBJCFLAGS) $(OBJCFLAGS) -c -o audio_osx.o `test -f 'drivers/audio_osx.m' || echo '$(srcdir)/'`drivers/audio_osx.m
2.3426 +@am__fastdepOBJC_FALSE@ $(OBJC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_OBJCFLAGS) $(OBJCFLAGS) -c -o lxdream-audio_osx.o `test -f 'drivers/audio_osx.m' || echo '$(srcdir)/'`drivers/audio_osx.m
2.3427
2.3428 -audio_osx.obj: drivers/audio_osx.m
2.3429 -@am__fastdepOBJC_TRUE@ if $(OBJC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_OBJCFLAGS) $(OBJCFLAGS) -MT audio_osx.obj -MD -MP -MF "$(DEPDIR)/audio_osx.Tpo" -c -o audio_osx.obj `if test -f 'drivers/audio_osx.m'; then $(CYGPATH_W) 'drivers/audio_osx.m'; else $(CYGPATH_W) '$(srcdir)/drivers/audio_osx.m'; fi`; \
2.3430 -@am__fastdepOBJC_TRUE@ then mv -f "$(DEPDIR)/audio_osx.Tpo" "$(DEPDIR)/audio_osx.Po"; else rm -f "$(DEPDIR)/audio_osx.Tpo"; exit 1; fi
2.3431 -@AMDEP_TRUE@@am__fastdepOBJC_FALSE@ source='drivers/audio_osx.m' object='audio_osx.obj' libtool=no @AMDEPBACKSLASH@
2.3432 +lxdream-audio_osx.obj: drivers/audio_osx.m
2.3433 +@am__fastdepOBJC_TRUE@ if $(OBJC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_OBJCFLAGS) $(OBJCFLAGS) -MT lxdream-audio_osx.obj -MD -MP -MF "$(DEPDIR)/lxdream-audio_osx.Tpo" -c -o lxdream-audio_osx.obj `if test -f 'drivers/audio_osx.m'; then $(CYGPATH_W) 'drivers/audio_osx.m'; else $(CYGPATH_W) '$(srcdir)/drivers/audio_osx.m'; fi`; \
2.3434 +@am__fastdepOBJC_TRUE@ then mv -f "$(DEPDIR)/lxdream-audio_osx.Tpo" "$(DEPDIR)/lxdream-audio_osx.Po"; else rm -f "$(DEPDIR)/lxdream-audio_osx.Tpo"; exit 1; fi
2.3435 +@AMDEP_TRUE@@am__fastdepOBJC_FALSE@ source='drivers/audio_osx.m' object='lxdream-audio_osx.obj' libtool=no @AMDEPBACKSLASH@
2.3436 @AMDEP_TRUE@@am__fastdepOBJC_FALSE@ DEPDIR=$(DEPDIR) $(OBJCDEPMODE) $(depcomp) @AMDEPBACKSLASH@
2.3437 -@am__fastdepOBJC_FALSE@ $(OBJC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_OBJCFLAGS) $(OBJCFLAGS) -c -o audio_osx.obj `if test -f 'drivers/audio_osx.m'; then $(CYGPATH_W) 'drivers/audio_osx.m'; else $(CYGPATH_W) '$(srcdir)/drivers/audio_osx.m'; fi`
2.3438 +@am__fastdepOBJC_FALSE@ $(OBJC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_OBJCFLAGS) $(OBJCFLAGS) -c -o lxdream-audio_osx.obj `if test -f 'drivers/audio_osx.m'; then $(CYGPATH_W) 'drivers/audio_osx.m'; else $(CYGPATH_W) '$(srcdir)/drivers/audio_osx.m'; fi`
2.3439
2.3440 -osx_iokit.o: drivers/osx_iokit.m
2.3441 -@am__fastdepOBJC_TRUE@ if $(OBJC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_OBJCFLAGS) $(OBJCFLAGS) -MT osx_iokit.o -MD -MP -MF "$(DEPDIR)/osx_iokit.Tpo" -c -o osx_iokit.o `test -f 'drivers/osx_iokit.m' || echo '$(srcdir)/'`drivers/osx_iokit.m; \
2.3442 -@am__fastdepOBJC_TRUE@ then mv -f "$(DEPDIR)/osx_iokit.Tpo" "$(DEPDIR)/osx_iokit.Po"; else rm -f "$(DEPDIR)/osx_iokit.Tpo"; exit 1; fi
2.3443 -@AMDEP_TRUE@@am__fastdepOBJC_FALSE@ source='drivers/osx_iokit.m' object='osx_iokit.o' libtool=no @AMDEPBACKSLASH@
2.3444 +lxdream-osx_iokit.o: drivers/osx_iokit.m
2.3445 +@am__fastdepOBJC_TRUE@ if $(OBJC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_OBJCFLAGS) $(OBJCFLAGS) -MT lxdream-osx_iokit.o -MD -MP -MF "$(DEPDIR)/lxdream-osx_iokit.Tpo" -c -o lxdream-osx_iokit.o `test -f 'drivers/osx_iokit.m' || echo '$(srcdir)/'`drivers/osx_iokit.m; \
2.3446 +@am__fastdepOBJC_TRUE@ then mv -f "$(DEPDIR)/lxdream-osx_iokit.Tpo" "$(DEPDIR)/lxdream-osx_iokit.Po"; else rm -f "$(DEPDIR)/lxdream-osx_iokit.Tpo"; exit 1; fi
2.3447 +@AMDEP_TRUE@@am__fastdepOBJC_FALSE@ source='drivers/osx_iokit.m' object='lxdream-osx_iokit.o' libtool=no @AMDEPBACKSLASH@
2.3448 @AMDEP_TRUE@@am__fastdepOBJC_FALSE@ DEPDIR=$(DEPDIR) $(OBJCDEPMODE) $(depcomp) @AMDEPBACKSLASH@
2.3449 -@am__fastdepOBJC_FALSE@ $(OBJC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_OBJCFLAGS) $(OBJCFLAGS) -c -o osx_iokit.o `test -f 'drivers/osx_iokit.m' || echo '$(srcdir)/'`drivers/osx_iokit.m
2.3450 +@am__fastdepOBJC_FALSE@ $(OBJC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_OBJCFLAGS) $(OBJCFLAGS) -c -o lxdream-osx_iokit.o `test -f 'drivers/osx_iokit.m' || echo '$(srcdir)/'`drivers/osx_iokit.m
2.3451
2.3452 -osx_iokit.obj: drivers/osx_iokit.m
2.3453 -@am__fastdepOBJC_TRUE@ if $(OBJC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_OBJCFLAGS) $(OBJCFLAGS) -MT osx_iokit.obj -MD -MP -MF "$(DEPDIR)/osx_iokit.Tpo" -c -o osx_iokit.obj `if test -f 'drivers/osx_iokit.m'; then $(CYGPATH_W) 'drivers/osx_iokit.m'; else $(CYGPATH_W) '$(srcdir)/drivers/osx_iokit.m'; fi`; \
2.3454 -@am__fastdepOBJC_TRUE@ then mv -f "$(DEPDIR)/osx_iokit.Tpo" "$(DEPDIR)/osx_iokit.Po"; else rm -f "$(DEPDIR)/osx_iokit.Tpo"; exit 1; fi
2.3455 -@AMDEP_TRUE@@am__fastdepOBJC_FALSE@ source='drivers/osx_iokit.m' object='osx_iokit.obj' libtool=no @AMDEPBACKSLASH@
2.3456 +lxdream-osx_iokit.obj: drivers/osx_iokit.m
2.3457 +@am__fastdepOBJC_TRUE@ if $(OBJC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_OBJCFLAGS) $(OBJCFLAGS) -MT lxdream-osx_iokit.obj -MD -MP -MF "$(DEPDIR)/lxdream-osx_iokit.Tpo" -c -o lxdream-osx_iokit.obj `if test -f 'drivers/osx_iokit.m'; then $(CYGPATH_W) 'drivers/osx_iokit.m'; else $(CYGPATH_W) '$(srcdir)/drivers/osx_iokit.m'; fi`; \
2.3458 +@am__fastdepOBJC_TRUE@ then mv -f "$(DEPDIR)/lxdream-osx_iokit.Tpo" "$(DEPDIR)/lxdream-osx_iokit.Po"; else rm -f "$(DEPDIR)/lxdream-osx_iokit.Tpo"; exit 1; fi
2.3459 +@AMDEP_TRUE@@am__fastdepOBJC_FALSE@ source='drivers/osx_iokit.m' object='lxdream-osx_iokit.obj' libtool=no @AMDEPBACKSLASH@
2.3460 @AMDEP_TRUE@@am__fastdepOBJC_FALSE@ DEPDIR=$(DEPDIR) $(OBJCDEPMODE) $(depcomp) @AMDEPBACKSLASH@
2.3461 -@am__fastdepOBJC_FALSE@ $(OBJC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_OBJCFLAGS) $(OBJCFLAGS) -c -o osx_iokit.obj `if test -f 'drivers/osx_iokit.m'; then $(CYGPATH_W) 'drivers/osx_iokit.m'; else $(CYGPATH_W) '$(srcdir)/drivers/osx_iokit.m'; fi`
2.3462 +@am__fastdepOBJC_FALSE@ $(OBJC) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(lxdream_CPPFLAGS) $(CPPFLAGS) $(AM_OBJCFLAGS) $(OBJCFLAGS) -c -o lxdream-osx_iokit.obj `if test -f 'drivers/osx_iokit.m'; then $(CYGPATH_W) 'drivers/osx_iokit.m'; else $(CYGPATH_W) '$(srcdir)/drivers/osx_iokit.m'; fi`
2.3463 uninstall-info-am:
2.3464
2.3465 # This directory's subdirectories are mostly independent; you can cd
3.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
3.2 +++ b/src/drivers/gl_sl.c Mon Mar 05 11:41:03 2012 +1000
3.3 @@ -0,0 +1,474 @@
3.4 +/**
3.5 + * $Id$
3.6 + *
3.7 + * GLSL wrapper code to hide the differences between the different gl/sl APIs.
3.8 + *
3.9 + * Copyright (c) 2007-2010 Nathan Keynes.
3.10 + *
3.11 + * This program is free software; you can redistribute it and/or modify
3.12 + * it under the terms of the GNU General Public License as published by
3.13 + * the Free Software Foundation; either version 2 of the License, or
3.14 + * (at your option) any later version.
3.15 + *
3.16 + * This program is distributed in the hope that it will be useful,
3.17 + * but WITHOUT ANY WARRANTY; without even the implied warranty of
3.18 + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
3.19 + * GNU General Public License for more details.
3.20 + */
3.21 +
3.22 +#include <assert.h>
3.23 +
3.24 +#include "lxdream.h"
3.25 +#include "display.h"
3.26 +#include "pvr2/glutil.h"
3.27 +#include "pvr2/shaders.h"
3.28 +
3.29 +#define MAX_ERROR_BUF 4096
3.30 +#define INVALID_SHADER 0
3.31 +#define INVALID_PROGRAM 0
3.32 +
3.33 +#ifdef HAVE_OPENGL_SHADER_ARB
3.34 +typedef GLhandleARB gl_program_t;
3.35 +typedef GLhandleARB gl_shader_t;
3.36 +#else
3.37 +typedef GLuint gl_program_t;
3.38 +typedef GLuint gl_shader_t;
3.39 +#endif
3.40 +
3.41 +static gl_shader_t glsl_create_vertex_shader( const char *source );
3.42 +static gl_shader_t glsl_create_fragment_shader( const char *source );
3.43 +static gl_program_t glsl_create_program( gl_shader_t *shaderv );
3.44 +static void glsl_use_program(gl_program_t program);
3.45 +static void glsl_destroy_shader(gl_shader_t shader);
3.46 +static void glsl_destroy_program(gl_program_t program);
3.47 +static gboolean glsl_load_shaders( );
3.48 +static void glsl_unload_shaders(void);
3.49 +
3.50 +typedef void (*program_cleanup_fn_t)();
3.51 +static void glsl_set_cleanup_fn( program_cleanup_fn_t );
3.52 +static void glsl_run_cleanup_fn( );
3.53 +
3.54 +#ifdef HAVE_OPENGL_SHADER_ARB
3.55 +
3.56 +static void glsl_print_error( char *msg, GLhandleARB obj )
3.57 +{
3.58 + char buf[MAX_ERROR_BUF];
3.59 + GLsizei length;
3.60 + glGetInfoLogARB( obj, sizeof(buf), &length, buf );
3.61 + ERROR( "%s: %s", msg, buf );
3.62 +}
3.63 +
3.64 +static gboolean glsl_check_shader_error( char *msg, GLhandleARB obj )
3.65 +{
3.66 + GLint value;
3.67 +
3.68 + glGetObjectParameterivARB(obj, GL_OBJECT_COMPILE_STATUS_ARB, &value);
3.69 + if( value == 0 ) {
3.70 + glsl_print_error(msg, obj);
3.71 + return FALSE;
3.72 + }
3.73 + return TRUE;
3.74 +}
3.75 +
3.76 +static gboolean glsl_check_program_error( char *msg, GLhandleARB obj )
3.77 +{
3.78 + if( glGetError() != GL_NO_ERROR ) {
3.79 + glsl_print_error(msg, obj);
3.80 + }
3.81 + return TRUE;
3.82 +}
3.83 +
3.84 +static gl_shader_t glsl_create_vertex_shader( const char *source )
3.85 +{
3.86 + gboolean ok;
3.87 + gl_shader_t shader = glCreateShaderObjectARB(GL_VERTEX_SHADER_ARB);
3.88 +
3.89 + glShaderSourceARB( shader, 1, &source, NULL );
3.90 + glCompileShaderARB(shader);
3.91 + ok = glsl_check_shader_error("Failed to compile vertex shader", shader);
3.92 + if( !ok ) {
3.93 + glDeleteObjectARB(shader);
3.94 + return INVALID_SHADER;
3.95 + } else {
3.96 + return shader;
3.97 + }
3.98 +}
3.99 +
3.100 +static gl_shader_t glsl_create_fragment_shader( const char *source )
3.101 +{
3.102 + gboolean ok;
3.103 + gl_shader_t shader = glCreateShaderObjectARB(GL_FRAGMENT_SHADER_ARB);
3.104 +
3.105 + glShaderSourceARB( shader, 1, &source, NULL );
3.106 + glCompileShaderARB(shader);
3.107 + ok = glsl_check_shader_error("Failed to compile fragment shader", shader);
3.108 + if( !ok ) {
3.109 + glDeleteObjectARB(shader);
3.110 + return INVALID_SHADER;
3.111 + } else {
3.112 + return shader;
3.113 + }
3.114 +}
3.115 +
3.116 +static gl_program_t glsl_create_program( gl_shader_t *shaderv )
3.117 +{
3.118 + gboolean ok;
3.119 + unsigned i;
3.120 + gl_program_t program = glCreateProgramObjectARB();
3.121 +
3.122 + for( i=0; shaderv[i] != INVALID_SHADER; i++ ) {
3.123 + glAttachObjectARB(program, shaderv[i]);
3.124 + }
3.125 +
3.126 + glLinkProgramARB(program);
3.127 + ok = glsl_check_program_error( "Failed to link shader program", program );
3.128 + if( !ok ) {
3.129 + glDeleteObjectARB(program);
3.130 + return INVALID_PROGRAM;
3.131 + } else {
3.132 + return program;
3.133 + }
3.134 +}
3.135 +
3.136 +static void glsl_use_program(gl_program_t program)
3.137 +{
3.138 + glUseProgramObjectARB(program);
3.139 +}
3.140 +
3.141 +static void glsl_destroy_shader(gl_shader_t shader)
3.142 +{
3.143 + glDeleteObjectARB(shader);
3.144 +}
3.145 +
3.146 +static void glsl_destroy_program(gl_program_t program)
3.147 +{
3.148 + glDeleteObjectARB(program);
3.149 +}
3.150 +
3.151 +static inline GLint glsl_get_uniform_location(gl_program_t program, const char *name)
3.152 +{
3.153 + return glGetUniformLocationARB(program, name);
3.154 +}
3.155 +
3.156 +static inline GLint glsl_get_attrib_location(gl_program_t program, const char *name)
3.157 +{
3.158 + return glGetAttribLocationARB(program, name);
3.159 +}
3.160 +
3.161 +#define glsl_set_uniform_sampler1D(id,v) glUniform1iARB(id,v)
3.162 +#define glsl_set_uniform_sampler2D(id,v) glUniform1iARB(id,v)
3.163 +#define glsl_set_uniform_float(id,v) glUniform1fARB(id,v)
3.164 +#define glsl_set_uniform_vec2(id,v) glUniform2fvARB(id,1,v)
3.165 +#define glsl_set_uniform_vec3(id,v) glUniform3fvARB(id,1,v)
3.166 +#define glsl_set_uniform_vec4(id,v) glUniform4fvARB(id,1,v)
3.167 +#define glsl_set_uniform_mat4(id,v) glUniformMatrix4fvARB(id,1,GL_FALSE,v)
3.168 +#define glsl_set_attrib_vec2(id,stride,v) glVertexAttribPointerARB(id, 2, GL_FLOAT, GL_FALSE, stride, v)
3.169 +#define glsl_set_attrib_vec3(id,stride,v) glVertexAttribPointerARB(id, 3, GL_FLOAT, GL_FALSE, stride, v)
3.170 +#define glsl_set_attrib_vec4(id,stride,v) glVertexAttribPointerARB(id, 4, GL_FLOAT, GL_FALSE, stride, v)
3.171 +#define glsl_enable_attrib(id) glEnableVertexAttribArrayARB(id)
3.172 +#define glsl_disable_attrib(id) glDisableVertexAttribArrayARB(id)
3.173 +
3.174 +#elif HAVE_OPENGL_SHADER
3.175 +
3.176 +static gboolean glsl_check_shader_error( char *msg, GLuint shader )
3.177 +{
3.178 + GLint value;
3.179 +
3.180 + glGetShaderiv( shader, GL_COMPILE_STATUS, &value );
3.181 + if( value == 0 ) {
3.182 + char buf[MAX_ERROR_BUF];
3.183 + GLsizei length;
3.184 + glGetShaderInfoLog( shader, sizeof(buf), &length, buf );
3.185 + ERROR( "%s: %s", msg, buf );
3.186 + return FALSE;
3.187 + }
3.188 + return TRUE;
3.189 +}
3.190 +
3.191 +static gboolean glsl_check_program_error( char *msg, GLuint program )
3.192 +{
3.193 + if( glGetError() != GL_NO_ERROR ) {
3.194 + char buf[MAX_ERROR_BUF];
3.195 + GLsizei length;
3.196 + glGetProgramInfoLog( program, sizeof(buf), &length, buf );
3.197 + ERROR( "%s: %s", msg, buf );
3.198 + return FALSE;
3.199 + }
3.200 + return TRUE;
3.201 +}
3.202 +
3.203 +static gl_shader_t glsl_create_vertex_shader( const char *source )
3.204 +{
3.205 + gboolean ok;
3.206 + gl_shader_t shader = glCreateShader(GL_VERTEX_SHADER);
3.207 +
3.208 + glShaderSource( shader, 1, &source, NULL );
3.209 + glCompileShader(shader);
3.210 + ok = glsl_check_shader_error( "Failed to compile vertex shader", shader );
3.211 + if( !ok ) {
3.212 + glDeleteShader(shader);
3.213 + return INVALID_SHADER;
3.214 + } else {
3.215 + return shader;
3.216 + }
3.217 +
3.218 +}
3.219 +
3.220 +static gl_shader_t glsl_create_fragment_shader( const char *source )
3.221 +{
3.222 + gboolean ok;
3.223 + gl_shader_t shader = glCreateShader(GL_FRAGMENT_SHADER);
3.224 +
3.225 + glShaderSource( shader, 1, &source, NULL );
3.226 + glCompileShader(shader);
3.227 + ok = glsl_check_shader_error( "Failed to compile fragment shader", shader );
3.228 + if( !ok ) {
3.229 + glDeleteShader(shader);
3.230 + return INVALID_SHADER;
3.231 + } else {
3.232 + return shader;
3.233 + }
3.234 +}
3.235 +
3.236 +static gl_program_t glsl_create_program( gl_shader_t *shaderv )
3.237 +{
3.238 + gboolean ok;
3.239 + unsigned i;
3.240 + gl_program_t program = glCreateProgram();
3.241 +
3.242 + for( i=0; shaderv[i] != INVALID_SHADER; i++ ) {
3.243 + glAttachShader(program, shaderv[i]);
3.244 + }
3.245 + glLinkProgram(program);
3.246 + ok = glsl_check_program_error( "Failed to link shader program", program );
3.247 + if( !ok ) {
3.248 + glDeleteProgram(program);
3.249 + return INVALID_PROGRAM;
3.250 + } else {
3.251 + return program;
3.252 + }
3.253 +}
3.254 +
3.255 +static void glsl_use_program(gl_program_t program)
3.256 +{
3.257 + glUseProgram(program);
3.258 +}
3.259 +
3.260 +static void glsl_destroy_shader(gl_shader_t shader)
3.261 +{
3.262 + glDeleteShader(shader);
3.263 +}
3.264 +
3.265 +static void glsl_destroy_program(gl_program_t program)
3.266 +{
3.267 + glDeleteProgram(program);
3.268 +}
3.269 +
3.270 +static inline GLint glsl_get_uniform_location(gl_program_t program, const char *name)
3.271 +{
3.272 + return glGetUniformLocation(program, name);
3.273 +}
3.274 +static inline GLint glsl_get_attrib_location(gl_program_t program, const char *name)
3.275 +{
3.276 + return glGetAttribLocation(program, name);
3.277 +}
3.278 +
3.279 +#define glsl_set_uniform_sampler1D(id,v) glUniform1i(id,v)
3.280 +#define glsl_set_uniform_sampler2D(id,v) glUniform1i(id,v)
3.281 +#define glsl_set_uniform_float(id,v) glUniform1f(id,v)
3.282 +#define glsl_set_uniform_vec2(id,v) glUniform2fv(id,1,v)
3.283 +#define glsl_set_uniform_vec3(id,v) glUniform3fv(id,1,v)
3.284 +#define glsl_set_uniform_vec4(id,v) glUniform4fv(id,1,v)
3.285 +#define glsl_set_uniform_mat4(id,v) glUniformMatrix4fv(id,1,GL_FALSE,v)
3.286 +#define glsl_set_attrib_vec2(id,stride,v) glVertexAttribPointer(id, 2, GL_FLOAT, GL_FALSE, stride, v)
3.287 +#define glsl_set_attrib_vec3(id,stride,v) glVertexAttribPointer(id, 3, GL_FLOAT, GL_FALSE, stride, v)
3.288 +#define glsl_set_attrib_vec4(id,stride,v) glVertexAttribPointer(id, 4, GL_FLOAT, GL_FALSE, stride, v)
3.289 +#define glsl_enable_attrib(id) glEnableVertexAttribArray(id)
3.290 +#define glsl_disable_attrib(id) glDisableVertexAttribArray(id)
3.291 +
3.292 +
3.293 +#else
3.294 +
3.295 +static gl_shader_t glsl_create_vertex_shader( const char *source )
3.296 +{
3.297 + return 0;
3.298 +}
3.299 +
3.300 +static gl_shader_t glsl_create_fragment_shader( const char *source )
3.301 +{
3.302 + return 0;
3.303 +}
3.304 +
3.305 +static gl_program_t glsl_create_program( gl_shader_t *shaderv )
3.306 +{
3.307 + return 0;
3.308 +}
3.309 +
3.310 +static void glsl_use_program(gl_program_t program)
3.311 +{
3.312 +}
3.313 +
3.314 +static void glsl_destroy_shader(gl_shader_t shader)
3.315 +{
3.316 +}
3.317 +
3.318 +static void glsl_destroy_program(gl_program_t program)
3.319 +{
3.320 +}
3.321 +
3.322 +static static inline GLint glsl_get_uniform_location(gl_program_t program, const char *name)
3.323 +{
3.324 + return 0;
3.325 +}
3.326 +
3.327 +static static inline GLint glsl_get_attrib_location(gl_program_t program, const char *name)
3.328 +{
3.329 + return 0;
3.330 +}
3.331 +
3.332 +#define glsl_set_uniform_sampler1D(id,v)
3.333 +#define glsl_set_uniform_sampler2D(id,v)
3.334 +#define glsl_set_uniform_float(id,v)
3.335 +#define glsl_set_uniform_vec2(id,v)
3.336 +#define glsl_set_uniform_vec3(id,v)
3.337 +#define glsl_set_uniform_vec4(id,v)
3.338 +#define glsl_set_uniform_mat4(id,v)
3.339 +#define glsl_set_attrib_vec2(id,stride,v)
3.340 +#define glsl_set_attrib_vec3(id,stride,v)
3.341 +#define glsl_set_attrib_vec4(id,stride,v)
3.342 +#define glsl_enable_attrib(id)
3.343 +#define glsl_disable_attrib(id)
3.344 +
3.345 +
3.346 +#endif
3.347 +
3.348 +/****************************************************************************/
3.349 +
3.350 +program_cleanup_fn_t current_cleanup_fn = NULL;
3.351 +
3.352 +/* Pull in the auto-generated shader definitions */
3.353 +
3.354 +#include "pvr2/shaders.def"
3.355 +
3.356 +static gl_program_t program_array[GLSL_NUM_PROGRAMS];
3.357 +
3.358 +static gboolean glsl_load_shaders()
3.359 +{
3.360 + gl_shader_t shader_array[GLSL_NUM_SHADERS];
3.361 + gboolean ok = TRUE;
3.362 + unsigned i, j;
3.363 + for( i=0; i<GLSL_NUM_SHADERS; i++ )
3.364 + shader_array[i] = INVALID_SHADER;
3.365 + for( i=0; i<GLSL_NUM_PROGRAMS; i++ )
3.366 + program_array[i] = INVALID_PROGRAM;
3.367 +
3.368 + /* Compile the shader fragments */
3.369 + for( i=0; shader_source[i].type != GLSL_NO_SHADER; i++ ) {
3.370 + gl_shader_t shader = INVALID_SHADER;
3.371 + switch(shader_source[i].type) {
3.372 + case GLSL_VERTEX_SHADER:
3.373 + shader = glsl_create_vertex_shader(shader_source[i].source);
3.374 + break;
3.375 + case GLSL_FRAGMENT_SHADER:
3.376 + shader = glsl_create_fragment_shader(shader_source[i].source);
3.377 + break;
3.378 + }
3.379 + if( shader == INVALID_SHADER ) {
3.380 + ok = FALSE;
3.381 + break;
3.382 + } else {
3.383 + shader_array[i] = shader;
3.384 + }
3.385 + }
3.386 +
3.387 + /* Link the programs */
3.388 + if(ok) for( i=0; program_list[i][0] != GLSL_NO_SHADER; i++ ) {
3.389 + gl_shader_t shaderv[GLSL_NUM_SHADERS+1];
3.390 + for( j=0; program_list[i][j] != GLSL_NO_SHADER; j++ ) {
3.391 + shaderv[j] = shader_array[program_list[i][j]];
3.392 + }
3.393 + shaderv[j] = INVALID_SHADER;
3.394 + gl_program_t program = glsl_create_program(shaderv);
3.395 + if( program == INVALID_PROGRAM ) {
3.396 + ok = FALSE;
3.397 + break;
3.398 + } else {
3.399 + /* Check that we can actually use the program (can this really fail?) */
3.400 + glsl_use_program(program);
3.401 + if( !glsl_check_program_error( "Failed to activate shader program", program ) ) {
3.402 + ok = FALSE;
3.403 + }
3.404 + program_array[i] = program;
3.405 + }
3.406 + }
3.407 +
3.408 + /**
3.409 + * Destroy the compiled fragments (the linked programs don't need them
3.410 + * anymore)
3.411 + */
3.412 + for( i=0; i<GLSL_NUM_SHADERS; i++ ) {
3.413 + if( shader_array[i] != INVALID_SHADER )
3.414 + glsl_destroy_shader(shader_array[i]);
3.415 + }
3.416 +
3.417 + /**
3.418 + * If we errored, delete the programs. It's all or nothing.
3.419 + */
3.420 + if( !ok ) {
3.421 + glsl_unload_shaders();
3.422 + return FALSE;
3.423 + }
3.424 +
3.425 + glsl_init_programs(program_array);
3.426 + glsl_use_program(0);
3.427 + return TRUE;
3.428 +}
3.429 +
3.430 +static void glsl_set_cleanup_fn( program_cleanup_fn_t fn )
3.431 +{
3.432 + if( fn != current_cleanup_fn ) {
3.433 + if( current_cleanup_fn != NULL ) {
3.434 + current_cleanup_fn();
3.435 + }
3.436 + current_cleanup_fn = fn;
3.437 + }
3.438 +}
3.439 +
3.440 +static void glsl_run_cleanup_fn()
3.441 +{
3.442 + if( current_cleanup_fn ) {
3.443 + current_cleanup_fn();
3.444 + }
3.445 + current_cleanup_fn = NULL;
3.446 +}
3.447 +
3.448 +static void glsl_unload_shaders()
3.449 +{
3.450 + unsigned i;
3.451 + glsl_run_cleanup_fn();
3.452 + for( i=0; i<GLSL_NUM_PROGRAMS; i++ ) {
3.453 + if( program_array[i] != INVALID_PROGRAM ) {
3.454 + glsl_destroy_program(program_array[i]);
3.455 + program_array[i] = INVALID_PROGRAM;
3.456 + }
3.457 + }
3.458 +}
3.459 +
3.460 +gboolean glsl_init( display_driver_t driver )
3.461 +{
3.462 + gboolean result;
3.463 + if( isGLShaderSupported() && isGLMultitextureSupported() ) {
3.464 + if( !glsl_load_shaders( ) ) {
3.465 + WARN( "Unable to load GL shaders" );
3.466 + result = FALSE;
3.467 + } else {
3.468 + INFO( "Shaders loaded successfully" );
3.469 + result = TRUE;
3.470 + }
3.471 + } else {
3.472 + INFO( "Shaders not supported" );
3.473 + result = FALSE;
3.474 + }
3.475 + driver->capabilities.has_sl = result;
3.476 + return result;
3.477 +}
4.1 --- a/src/drivers/video_egl.c Sun Mar 04 21:28:48 2012 +1000
4.2 +++ b/src/drivers/video_egl.c Mon Mar 05 11:41:03 2012 +1000
4.3 @@ -121,18 +121,12 @@
4.4 return FALSE;
4.5 }
4.6
4.7 - if( gl_fbo_is_supported() ) {
4.8 - display_egl_driver.capabilities.has_gl = TRUE;
4.9 - display_egl_driver.capabilities.depth_bits = 16; /* TODO: get from config info */
4.10 - gl_fbo_init(&display_egl_driver);
4.11 - gl_vbo_init(&display_egl_driver);
4.12 - glsl_init(&display_egl_driver);
4.13 - fbo_created = TRUE;
4.14 - } else {
4.15 - ERROR( "Display does not support FBO" );
4.16 + display_egl_driver.capabilities.depth_bits = 16; /* TODO: get from config info */
4.17 + if( !gl_init_driver(&display_egl_driver, TRUE) ) {
4.18 video_egl_clear_window();
4.19 return FALSE;
4.20 }
4.21 + fbo_created = TRUE;
4.22 gl_set_video_size(width, height, 0);
4.23 pvr2_setup_gl_context();
4.24 INFO( "Initialised EGL %d.%d\n", major, minor );
5.1 --- a/src/drivers/video_gl.c Sun Mar 04 21:28:48 2012 +1000
5.2 +++ b/src/drivers/video_gl.c Mon Mar 05 11:41:03 2012 +1000
5.3 @@ -252,6 +252,32 @@
5.4 return TRUE;
5.5 }
5.6
5.7 +gboolean gl_init_driver( display_driver_t driver, gboolean need_fbo )
5.8 +{
5.9 + /* Use framebuffer objects if available */
5.10 + if( gl_fbo_is_supported() ) {
5.11 + gl_fbo_init(driver);
5.12 + } else if( need_fbo ) {
5.13 + ERROR( "Framebuffer objects not supported - unable to construct an off-screen buffer" );
5.14 + return FALSE;
5.15 + }
5.16 +
5.17 + /* Use SL shaders if available */
5.18 + gboolean have_shaders = glsl_init(driver);
5.19 +#ifndef HAVE_OPENGL_FIXEDFUNC
5.20 + if( !have_shaders ) { /* Shaders are required if we don't have fixed-functionality */
5.21 + gl_fbo_shutdown();
5.22 + return FALSE;
5.23 + }
5.24 +#endif
5.25 +
5.26 + /* Use vertex arrays, VBOs, etc, if we have them */
5.27 + gl_vbo_init(driver);
5.28 +
5.29 + driver->capabilities.has_gl = TRUE;
5.30 + return TRUE;
5.31 +}
5.32 +
5.33 static gboolean video_gl_init();
5.34
5.35 /**
5.36 @@ -268,13 +294,5 @@
5.37
5.38 static gboolean video_gl_init()
5.39 {
5.40 - if( gl_fbo_is_supported() ) {
5.41 - display_gl_driver.capabilities.has_gl = TRUE;
5.42 - gl_fbo_init(&display_gl_driver);
5.43 - gl_vbo_init(&display_gl_driver);
5.44 - glsl_init(&display_gl_driver);
5.45 - return TRUE;
5.46 - } else {
5.47 - return FALSE;
5.48 - }
5.49 + return gl_init_driver(&display_gl_driver, TRUE);
5.50 }
6.1 --- a/src/drivers/video_gl.h Sun Mar 04 21:28:48 2012 +1000
6.2 +++ b/src/drivers/video_gl.h Mon Mar 05 11:41:03 2012 +1000
6.3 @@ -85,6 +85,17 @@
6.4 /* Set the fallback vertex buffer handling, for drivers with no GL */
6.5 void gl_vbo_fallback_init( display_driver_t driver );
6.6
6.7 +/** Initialize and load SL shaders */
6.8 +gboolean glsl_init( display_driver_t driver );
6.9 +
6.10 +/** Initialise common GL functionality (FBO, SL, VBO)
6.11 + * @param driver driver to be updated with appropriate calls
6.12 + * @param need_fbo if TRUE, FBOs are required (ie main driver has no other way
6.13 + * to construct an off-screen buffer)
6.14 + * @return TRUE on success, FALSE if we couldn't setup a working context
6.15 + */
6.16 +gboolean gl_init_driver( display_driver_t driver, gboolean need_fbo );
6.17 +
6.18 #ifdef __cplusplus
6.19 }
6.20 #endif
7.1 --- a/src/drivers/video_glx.c Sun Mar 04 21:28:48 2012 +1000
7.2 +++ b/src/drivers/video_glx.c Mon Mar 05 11:41:03 2012 +1000
7.3 @@ -240,17 +240,14 @@
7.4 driver->print_info = video_glx_print_info;
7.5 driver->capabilities.has_gl = TRUE;
7.6 driver->capabilities.depth_bits = glx_depth_bits;
7.7 - if( gl_fbo_is_supported() ) { // First preference
7.8 - gl_fbo_init(driver);
7.9 - } else if( glx_pbuffer_supported ) {
7.10 - glx_pbuffer_init(driver);
7.11 - } else {
7.12 - ERROR( "Unable to create render buffers (requires either EXT_framebuffer_object or GLX 1.3+)" );
7.13 + if( !gl_init_driver(driver, !glx_pbuffer_supported) ) {
7.14 video_glx_shutdown();
7.15 return FALSE;
7.16 }
7.17 - gl_vbo_init(driver);
7.18 - glsl_init(driver);
7.19 + if( driver->create_render_buffer == NULL ) {
7.20 + /* If we get here, pbuffers are supported and FBO didn't work */
7.21 + glx_pbuffer_init(driver);
7.22 + }
7.23 return TRUE;
7.24 }
7.25
8.1 --- a/src/drivers/video_nsgl.m Sun Mar 04 21:28:48 2012 +1000
8.2 +++ b/src/drivers/video_nsgl.m Mon Mar 05 11:41:03 2012 +1000
8.3 @@ -43,19 +43,7 @@
8.4 driver->swap_buffers = video_nsgl_swap_buffers;
8.5 driver->capabilities.has_gl = TRUE;
8.6 driver->capabilities.depth_bits = 24;
8.7 - if( gl_fbo_is_supported() ) {
8.8 - gl_fbo_init(driver);
8.9 - } else {
8.10 - /* Note there is a 'native' buffer framework, but since all current
8.11 - * Apple drivers appear to support FBO, there's not much point in
8.12 - * doing the work to support them.
8.13 - */
8.14 - ERROR( "FBO not supported" );
8.15 - return FALSE;
8.16 - }
8.17 - gl_vbo_init(driver);
8.18 - glsl_init(driver);
8.19 -
8.20 + gl_init_driver(driver, TRUE);
8.21 return TRUE;
8.22 }
8.23
9.1 --- a/src/pvr2/gl_sl.c Sun Mar 04 21:28:48 2012 +1000
9.2 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000
9.3 @@ -1,512 +0,0 @@
9.4 -/**
9.5 - * $Id$
9.6 - *
9.7 - * GLSL wrapper code to hide the differences between the different gl/sl APIs.
9.8 - *
9.9 - * Copyright (c) 2007-2010 Nathan Keynes.
9.10 - *
9.11 - * This program is free software; you can redistribute it and/or modify
9.12 - * it under the terms of the GNU General Public License as published by
9.13 - * the Free Software Foundation; either version 2 of the License, or
9.14 - * (at your option) any later version.
9.15 - *
9.16 - * This program is distributed in the hope that it will be useful,
9.17 - * but WITHOUT ANY WARRANTY; without even the implied warranty of
9.18 - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
9.19 - * GNU General Public License for more details.
9.20 - */
9.21 -
9.22 -#include <assert.h>
9.23 -
9.24 -#include "lxdream.h"
9.25 -#include "display.h"
9.26 -#include "pvr2/glutil.h"
9.27 -#include "pvr2/shaders.h"
9.28 -
9.29 -#define MAX_ERROR_BUF 4096
9.30 -#define INVALID_SHADER 0
9.31 -#define INVALID_PROGRAM 0
9.32 -
9.33 -#ifdef HAVE_OPENGL_SHADER_ARB
9.34 -typedef GLhandleARB gl_program_t;
9.35 -typedef GLhandleARB gl_shader_t;
9.36 -#else
9.37 -typedef GLuint gl_program_t;
9.38 -typedef GLuint gl_shader_t;
9.39 -#endif
9.40 -
9.41 -gboolean glsl_is_supported();
9.42 -gl_shader_t glsl_create_vertex_shader( const char *source );
9.43 -gl_shader_t glsl_create_fragment_shader( const char *source );
9.44 -gl_program_t glsl_create_program( gl_shader_t *shaderv );
9.45 -void glsl_use_program(gl_program_t program);
9.46 -void glsl_destroy_shader(gl_shader_t shader);
9.47 -void glsl_destroy_program(gl_program_t program);
9.48 -
9.49 -typedef void (*program_cleanup_fn_t)();
9.50 -static void glsl_set_cleanup_fn( program_cleanup_fn_t );
9.51 -
9.52 -#ifdef HAVE_OPENGL_SHADER_ARB
9.53 -
9.54 -gboolean glsl_is_supported()
9.55 -{
9.56 - return isOpenGLES2() || (isGLExtensionSupported("GL_ARB_fragment_shader") &&
9.57 - isGLExtensionSupported("GL_ARB_vertex_shader") &&
9.58 - isGLExtensionSupported("GL_ARB_shading_language_100"));
9.59 -}
9.60 -
9.61 -const char *glsl_get_version()
9.62 -{
9.63 - return glGetString(GL_SHADING_LANGUAGE_VERSION_ARB);
9.64 -}
9.65 -
9.66 -void glsl_print_error( char *msg, GLhandleARB obj )
9.67 -{
9.68 - char buf[MAX_ERROR_BUF];
9.69 - GLsizei length;
9.70 - glGetInfoLogARB( obj, sizeof(buf), &length, buf );
9.71 - ERROR( "%s: %s", msg, buf );
9.72 -}
9.73 -
9.74 -gboolean glsl_check_shader_error( char *msg, GLhandleARB obj )
9.75 -{
9.76 - GLint value;
9.77 -
9.78 - glGetObjectParameterivARB(obj, GL_OBJECT_COMPILE_STATUS_ARB, &value);
9.79 - if( value == 0 ) {
9.80 - glsl_print_error(msg, obj);
9.81 - return FALSE;
9.82 - }
9.83 - return TRUE;
9.84 -}
9.85 -
9.86 -gboolean glsl_check_program_error( char *msg, GLhandleARB obj )
9.87 -{
9.88 - if( glGetError() != GL_NO_ERROR ) {
9.89 - glsl_print_error(msg, obj);
9.90 - }
9.91 - return TRUE;
9.92 -}
9.93 -
9.94 -gl_shader_t glsl_create_vertex_shader( const char *source )
9.95 -{
9.96 - gboolean ok;
9.97 - gl_shader_t shader = glCreateShaderObjectARB(GL_VERTEX_SHADER_ARB);
9.98 -
9.99 - glShaderSourceARB( shader, 1, &source, NULL );
9.100 - glCompileShaderARB(shader);
9.101 - ok = glsl_check_shader_error("Failed to compile vertex shader", shader);
9.102 - if( !ok ) {
9.103 - glDeleteObjectARB(shader);
9.104 - return INVALID_SHADER;
9.105 - } else {
9.106 - return shader;
9.107 - }
9.108 -}
9.109 -
9.110 -gl_shader_t glsl_create_fragment_shader( const char *source )
9.111 -{
9.112 - gboolean ok;
9.113 - gl_shader_t shader = glCreateShaderObjectARB(GL_FRAGMENT_SHADER_ARB);
9.114 -
9.115 - glShaderSourceARB( shader, 1, &source, NULL );
9.116 - glCompileShaderARB(shader);
9.117 - ok = glsl_check_shader_error("Failed to compile fragment shader", shader);
9.118 - if( !ok ) {
9.119 - glDeleteObjectARB(shader);
9.120 - return INVALID_SHADER;
9.121 - } else {
9.122 - return shader;
9.123 - }
9.124 -}
9.125 -
9.126 -gl_program_t glsl_create_program( gl_shader_t *shaderv )
9.127 -{
9.128 - gboolean ok;
9.129 - unsigned i;
9.130 - gl_program_t program = glCreateProgramObjectARB();
9.131 -
9.132 - for( i=0; shaderv[i] != INVALID_SHADER; i++ ) {
9.133 - glAttachObjectARB(program, shaderv[i]);
9.134 - }
9.135 -
9.136 - glLinkProgramARB(program);
9.137 - ok = glsl_check_program_error( "Failed to link shader program", program );
9.138 - if( !ok ) {
9.139 - glDeleteObjectARB(program);
9.140 - return INVALID_PROGRAM;
9.141 - } else {
9.142 - return program;
9.143 - }
9.144 -}
9.145 -
9.146 -void glsl_use_program(gl_program_t program)
9.147 -{
9.148 - glUseProgramObjectARB(program);
9.149 -}
9.150 -
9.151 -void glsl_destroy_shader(gl_shader_t shader)
9.152 -{
9.153 - glDeleteObjectARB(shader);
9.154 -}
9.155 -
9.156 -void glsl_destroy_program(gl_program_t program)
9.157 -{
9.158 - glDeleteObjectARB(program);
9.159 -}
9.160 -
9.161 -static inline GLint glsl_get_uniform_location(gl_program_t program, const char *name)
9.162 -{
9.163 - return glGetUniformLocationARB(program, name);
9.164 -}
9.165 -
9.166 -static inline GLint glsl_get_attrib_location(gl_program_t program, const char *name)
9.167 -{
9.168 - return glGetAttribLocationARB(program, name);
9.169 -}
9.170 -
9.171 -#define glsl_set_uniform_sampler1D(id,v) glUniform1iARB(id,v)
9.172 -#define glsl_set_uniform_sampler2D(id,v) glUniform1iARB(id,v)
9.173 -#define glsl_set_uniform_float(id,v) glUniform1fARB(id,v)
9.174 -#define glsl_set_uniform_vec2(id,v) glUniform2fvARB(id,1,v)
9.175 -#define glsl_set_uniform_vec3(id,v) glUniform3fvARB(id,1,v)
9.176 -#define glsl_set_uniform_vec4(id,v) glUniform4fvARB(id,1,v)
9.177 -#define glsl_set_uniform_mat4(id,v) glUniformMatrix4fvARB(id,1,GL_FALSE,v)
9.178 -#define glsl_set_attrib_vec2(id,stride,v) glVertexAttribPointerARB(id, 2, GL_FLOAT, GL_FALSE, stride, v)
9.179 -#define glsl_set_attrib_vec3(id,stride,v) glVertexAttribPointerARB(id, 3, GL_FLOAT, GL_FALSE, stride, v)
9.180 -#define glsl_set_attrib_vec4(id,stride,v) glVertexAttribPointerARB(id, 4, GL_FLOAT, GL_FALSE, stride, v)
9.181 -#define glsl_enable_attrib(id) glEnableVertexAttribArrayARB(id)
9.182 -#define glsl_disable_attrib(id) glDisableVertexAttribArrayARB(id)
9.183 -
9.184 -#elif HAVE_OPENGL_SHADER
9.185 -
9.186 -gboolean glsl_is_supported()
9.187 -{
9.188 - return isOpenGLES2() || (isGLExtensionSupported("GL_ARB_fragment_shader") &&
9.189 - isGLExtensionSupported("GL_ARB_vertex_shader") &&
9.190 - isGLExtensionSupported("GL_ARB_shading_language_100"));
9.191 -}
9.192 -
9.193 -const char *glsl_get_version()
9.194 -{
9.195 - return glGetString(GL_SHADING_LANGUAGE_VERSION);
9.196 -}
9.197 -
9.198 -gboolean glsl_check_shader_error( char *msg, GLuint shader )
9.199 -{
9.200 - GLint value;
9.201 -
9.202 - glGetShaderiv( shader, GL_COMPILE_STATUS, &value );
9.203 - if( value == 0 ) {
9.204 - char buf[MAX_ERROR_BUF];
9.205 - GLsizei length;
9.206 - glGetShaderInfoLog( shader, sizeof(buf), &length, buf );
9.207 - ERROR( "%s: %s", msg, buf );
9.208 - return FALSE;
9.209 - }
9.210 - return TRUE;
9.211 -}
9.212 -
9.213 -gboolean glsl_check_program_error( char *msg, GLuint program )
9.214 -{
9.215 - if( glGetError() != GL_NO_ERROR ) {
9.216 - char buf[MAX_ERROR_BUF];
9.217 - GLsizei length;
9.218 - glGetProgramInfoLog( program, sizeof(buf), &length, buf );
9.219 - ERROR( "%s: %s", msg, buf );
9.220 - return FALSE;
9.221 - }
9.222 - return TRUE;
9.223 -}
9.224 -
9.225 -gl_shader_t glsl_create_vertex_shader( const char *source )
9.226 -{
9.227 - gboolean ok;
9.228 - gl_shader_t shader = glCreateShader(GL_VERTEX_SHADER);
9.229 -
9.230 - glShaderSource( shader, 1, &source, NULL );
9.231 - glCompileShader(shader);
9.232 - ok = glsl_check_shader_error( "Failed to compile vertex shader", shader );
9.233 - if( !ok ) {
9.234 - glDeleteShader(shader);
9.235 - return INVALID_SHADER;
9.236 - } else {
9.237 - return shader;
9.238 - }
9.239 -
9.240 -}
9.241 -
9.242 -gl_shader_t glsl_create_fragment_shader( const char *source )
9.243 -{
9.244 - gboolean ok;
9.245 - gl_shader_t shader = glCreateShader(GL_FRAGMENT_SHADER);
9.246 -
9.247 - glShaderSource( shader, 1, &source, NULL );
9.248 - glCompileShader(shader);
9.249 - ok = glsl_check_shader_error( "Failed to compile fragment shader", shader );
9.250 - if( !ok ) {
9.251 - glDeleteShader(shader);
9.252 - return INVALID_SHADER;
9.253 - } else {
9.254 - return shader;
9.255 - }
9.256 -}
9.257 -
9.258 -gl_program_t glsl_create_program( gl_shader_t *shaderv )
9.259 -{
9.260 - gboolean ok;
9.261 - unsigned i;
9.262 - gl_program_t program = glCreateProgram();
9.263 -
9.264 - for( i=0; shaderv[i] != INVALID_SHADER; i++ ) {
9.265 - glAttachShader(program, shaderv[i]);
9.266 - }
9.267 - glLinkProgram(program);
9.268 - ok = glsl_check_program_error( "Failed to link shader program", program );
9.269 - if( !ok ) {
9.270 - glDeleteProgram(program);
9.271 - return INVALID_PROGRAM;
9.272 - } else {
9.273 - return program;
9.274 - }
9.275 -}
9.276 -
9.277 -void glsl_use_program(gl_program_t program)
9.278 -{
9.279 - glUseProgram(program);
9.280 -}
9.281 -
9.282 -void glsl_destroy_shader(gl_shader_t shader)
9.283 -{
9.284 - glDeleteShader(shader);
9.285 -}
9.286 -
9.287 -void glsl_destroy_program(gl_program_t program)
9.288 -{
9.289 - glDeleteProgram(program);
9.290 -}
9.291 -
9.292 -static inline GLint glsl_get_uniform_location(gl_program_t program, const char *name)
9.293 -{
9.294 - return glGetUniformLocation(program, name);
9.295 -}
9.296 -static inline GLint glsl_get_attrib_location(gl_program_t program, const char *name)
9.297 -{
9.298 - return glGetAttribLocation(program, name);
9.299 -}
9.300 -
9.301 -#define glsl_set_uniform_sampler1D(id,v) glUniform1i(id,v)
9.302 -#define glsl_set_uniform_sampler2D(id,v) glUniform1i(id,v)
9.303 -#define glsl_set_uniform_float(id,v) glUniform1f(id,v)
9.304 -#define glsl_set_uniform_vec2(id,v) glUniform2fv(id,1,v)
9.305 -#define glsl_set_uniform_vec3(id,v) glUniform3fv(id,1,v)
9.306 -#define glsl_set_uniform_vec4(id,v) glUniform4fv(id,1,v)
9.307 -#define glsl_set_uniform_mat4(id,v) glUniformMatrix4fv(id,1,GL_FALSE,v)
9.308 -#define glsl_set_attrib_vec2(id,stride,v) glVertexAttribPointer(id, 2, GL_FLOAT, GL_FALSE, stride, v)
9.309 -#define glsl_set_attrib_vec3(id,stride,v) glVertexAttribPointer(id, 3, GL_FLOAT, GL_FALSE, stride, v)
9.310 -#define glsl_set_attrib_vec4(id,stride,v) glVertexAttribPointer(id, 4, GL_FLOAT, GL_FALSE, stride, v)
9.311 -#define glsl_enable_attrib(id) glEnableVertexAttribArray(id)
9.312 -#define glsl_disable_attrib(id) glDisableVertexAttribArray(id)
9.313 -
9.314 -
9.315 -#else
9.316 -gboolean glsl_is_supported()
9.317 -{
9.318 - return FALSE;
9.319 -}
9.320 -
9.321 -const char *glsl_get_version()
9.322 -{
9.323 - return 0;
9.324 -}
9.325 -
9.326 -gl_shader_t glsl_create_vertex_shader( const char *source )
9.327 -{
9.328 - return 0;
9.329 -}
9.330 -
9.331 -gl_shader_t glsl_create_fragment_shader( const char *source )
9.332 -{
9.333 - return 0;
9.334 -}
9.335 -
9.336 -gl_program_t glsl_create_program( gl_shader_t *shaderv )
9.337 -{
9.338 - return 0;
9.339 -}
9.340 -
9.341 -void glsl_use_program(gl_program_t program)
9.342 -{
9.343 -}
9.344 -
9.345 -void glsl_destroy_shader(gl_shader_t shader)
9.346 -{
9.347 -}
9.348 -
9.349 -void glsl_destroy_program(gl_program_t program)
9.350 -{
9.351 -}
9.352 -
9.353 -static inline GLint glsl_get_uniform_location(gl_program_t program, const char *name)
9.354 -{
9.355 - return 0;
9.356 -}
9.357 -
9.358 -static inline GLint glsl_get_attrib_location(gl_program_t program, const char *name)
9.359 -{
9.360 - return 0;
9.361 -}
9.362 -
9.363 -#define glsl_set_uniform_sampler1D(id,v)
9.364 -#define glsl_set_uniform_sampler2D(id,v)
9.365 -#define glsl_set_uniform_float(id,v)
9.366 -#define glsl_set_uniform_vec2(id,v)
9.367 -#define glsl_set_uniform_vec3(id,v)
9.368 -#define glsl_set_uniform_vec4(id,v)
9.369 -#define glsl_set_uniform_mat4(id,v)
9.370 -#define glsl_set_attrib_vec2(id,stride,v)
9.371 -#define glsl_set_attrib_vec3(id,stride,v)
9.372 -#define glsl_set_attrib_vec4(id,stride,v)
9.373 -#define glsl_enable_attrib(id)
9.374 -#define glsl_disable_attrib(id)
9.375 -
9.376 -
9.377 -#endif
9.378 -
9.379 -/****************************************************************************/
9.380 -
9.381 -program_cleanup_fn_t current_cleanup_fn = NULL;
9.382 -
9.383 -/* Pull in the auto-generated shader definitions */
9.384 -
9.385 -#include "pvr2/shaders.def"
9.386 -
9.387 -static gl_program_t program_array[GLSL_NUM_PROGRAMS];
9.388 -
9.389 -
9.390 -gboolean glsl_load_shaders()
9.391 -{
9.392 - gl_shader_t shader_array[GLSL_NUM_SHADERS];
9.393 - gboolean ok = TRUE;
9.394 - unsigned i, j;
9.395 - for( i=0; i<GLSL_NUM_SHADERS; i++ )
9.396 - shader_array[i] = INVALID_SHADER;
9.397 - for( i=0; i<GLSL_NUM_PROGRAMS; i++ )
9.398 - program_array[i] = INVALID_PROGRAM;
9.399 -
9.400 - /* Compile the shader fragments */
9.401 - for( i=0; shader_source[i].type != GLSL_NO_SHADER; i++ ) {
9.402 - gl_shader_t shader = INVALID_SHADER;
9.403 - switch(shader_source[i].type) {
9.404 - case GLSL_VERTEX_SHADER:
9.405 - shader = glsl_create_vertex_shader(shader_source[i].source);
9.406 - break;
9.407 - case GLSL_FRAGMENT_SHADER:
9.408 - shader = glsl_create_fragment_shader(shader_source[i].source);
9.409 - break;
9.410 - }
9.411 - if( shader == INVALID_SHADER ) {
9.412 - ok = FALSE;
9.413 - break;
9.414 - } else {
9.415 - shader_array[i] = shader;
9.416 - }
9.417 - }
9.418 -
9.419 - /* Link the programs */
9.420 - if(ok) for( i=0; program_list[i][0] != GLSL_NO_SHADER; i++ ) {
9.421 - gl_shader_t shaderv[GLSL_NUM_SHADERS+1];
9.422 - for( j=0; program_list[i][j] != GLSL_NO_SHADER; j++ ) {
9.423 - shaderv[j] = shader_array[program_list[i][j]];
9.424 - }
9.425 - shaderv[j] = INVALID_SHADER;
9.426 - gl_program_t program = glsl_create_program(shaderv);
9.427 - if( program == INVALID_PROGRAM ) {
9.428 - ok = FALSE;
9.429 - break;
9.430 - } else {
9.431 - /* Check that we can actually use the program (can this really fail?) */
9.432 - glsl_use_program(program);
9.433 - if( !glsl_check_program_error( "Failed to activate shader program", program ) ) {
9.434 - ok = FALSE;
9.435 - }
9.436 - program_array[i] = program;
9.437 - }
9.438 - }
9.439 -
9.440 - /**
9.441 - * Destroy the compiled fragments (the linked programs don't need them
9.442 - * anymore)
9.443 - */
9.444 - for( i=0; i<GLSL_NUM_SHADERS; i++ ) {
9.445 - if( shader_array[i] != INVALID_SHADER )
9.446 - glsl_destroy_shader(shader_array[i]);
9.447 - }
9.448 -
9.449 - /**
9.450 - * If we errored, delete the programs. It's all or nothing.
9.451 - */
9.452 - if( !ok ) {
9.453 - glsl_unload_shaders();
9.454 - return FALSE;
9.455 - }
9.456 -
9.457 - glsl_init_programs(program_array);
9.458 - glsl_use_program(0);
9.459 - return TRUE;
9.460 -}
9.461 -
9.462 -static void glsl_set_cleanup_fn( program_cleanup_fn_t fn )
9.463 -{
9.464 - if( fn != current_cleanup_fn ) {
9.465 - if( current_cleanup_fn != NULL ) {
9.466 - current_cleanup_fn();
9.467 - }
9.468 - current_cleanup_fn = fn;
9.469 - }
9.470 -}
9.471 -
9.472 -static void glsl_run_cleanup_fn()
9.473 -{
9.474 - if( current_cleanup_fn ) {
9.475 - current_cleanup_fn();
9.476 - }
9.477 - current_cleanup_fn = NULL;
9.478 -}
9.479 -
9.480 -void glsl_unload_shaders()
9.481 -{
9.482 - unsigned i;
9.483 - glsl_run_cleanup_fn();
9.484 - for( i=0; i<GLSL_NUM_PROGRAMS; i++ ) {
9.485 - if( program_array[i] != INVALID_PROGRAM ) {
9.486 - glsl_destroy_program(program_array[i]);
9.487 - program_array[i] = INVALID_PROGRAM;
9.488 - }
9.489 - }
9.490 -}
9.491 -
9.492 -void glsl_clear_shader()
9.493 -{
9.494 - glsl_run_cleanup_fn();
9.495 - glsl_use_program(0);
9.496 -}
9.497 -
9.498 -gboolean glsl_init( display_driver_t driver )
9.499 -{
9.500 - gboolean result;
9.501 - if( glsl_is_supported() && isGLMultitextureSupported() ) {
9.502 - if( !glsl_load_shaders( ) ) {
9.503 - WARN( "Unable to load GL shaders" );
9.504 - result = FALSE;
9.505 - } else {
9.506 - INFO( "Shaders loaded successfully" );
9.507 - result = TRUE;
9.508 - }
9.509 - } else {
9.510 - INFO( "Shaders not supported" );
9.511 - result = FALSE;
9.512 - }
9.513 - driver->capabilities.has_sl = result;
9.514 - return result;
9.515 -}
10.1 --- a/src/pvr2/glutil.c Sun Mar 04 21:28:48 2012 +1000
10.2 +++ b/src/pvr2/glutil.c Mon Mar 05 11:41:03 2012 +1000
10.3 @@ -21,6 +21,14 @@
10.4 #include <glib/gstrfuncs.h>
10.5 #include "pvr2/glutil.h"
10.6
10.7 +gboolean isOpenGLES2()
10.8 +{
10.9 + const char *str = glGetString(GL_VERSION);
10.10 + if( strncmp(str, "OpenGL ES 2.", 12) == 0 ) {
10.11 + return TRUE;
10.12 + }
10.13 +}
10.14 +
10.15 gboolean isGLSecondaryColorSupported()
10.16 {
10.17 return isGLExtensionSupported("GL_EXT_secondary_color");
10.18 @@ -41,12 +49,12 @@
10.19 return isGLExtensionSupported("GL_ARB_texture_mirrored_repeat");
10.20 }
10.21
10.22 -gboolean isOpenGLES2()
10.23 +
10.24 +gboolean isGLShaderSupported()
10.25 {
10.26 - const char *str = glGetString(GL_VERSION);
10.27 - if( strncmp(str, "OpenGL ES 2.", 12) == 0 ) {
10.28 - return TRUE;
10.29 - }
10.30 + return isOpenGLES2() || (isGLExtensionSupported("GL_ARB_fragment_shader") &&
10.31 + isGLExtensionSupported("GL_ARB_vertex_shader") &&
10.32 + isGLExtensionSupported("GL_ARB_shading_language_100"));
10.33 }
10.34
10.35 /**
10.36 @@ -206,9 +214,8 @@
10.37 fprintf( out, "GL Vendor: %s\n", glGetString(GL_VENDOR) );
10.38 fprintf( out, "GL Renderer: %s\n", glGetString(GL_RENDERER) );
10.39 fprintf( out, "GL Version: %s\n", glGetString(GL_VERSION) );
10.40 - if( glsl_is_supported() ) {
10.41 - const char * version = glsl_get_version();
10.42 - fprintf( out, "SL Version: %s\n", version );
10.43 + if( isGLShaderSupported() ) {
10.44 + fprintf( out, "SL Version: %s\n", glGetString(GL_SHADING_LANGUAGE_VERSION) );
10.45 }
10.46
10.47 fprintf( out, "GL Extensions:\n" );
11.1 --- a/src/pvr2/glutil.h Sun Mar 04 21:28:48 2012 +1000
11.2 +++ b/src/pvr2/glutil.h Mon Mar 05 11:41:03 2012 +1000
11.3 @@ -56,6 +56,7 @@
11.4 gboolean isGLPixelBufferSupported();
11.5 gboolean isGLMultitextureSupported();
11.6 gboolean isGLMirroredTextureSupported();
11.7 +gboolean isGLShaderSupported();
11.8 GLint glGetMaxColourAttachments();
11.9
11.10 /****** Extension variant wrangling *****/
11.11 @@ -120,6 +121,11 @@
11.12 #define GL_BGRA GL_BGRA_EXT
11.13 #endif
11.14
11.15 +#if defined(GL_SHADING_LANGUAGE_VERSION_ARB) && !defined(GL_SHADING_LANGUAGE_VERSION)
11.16 +#define GL_SHADING_LANGUAGE_VERSION GL_SHADING_LANGUAGE_VERSION_ARB
11.17 +#endif
11.18 +
11.19 +
11.20 #if defined(HAVE_OPENGL_FBO_EXT) && !defined(HAVE_OPENGL_FBO)
11.21 #define glGenFramebuffers glGenFramebuffersEXT
11.22 #define glGenRenderbuffers glGenRenderbuffersEXT
11.23 @@ -136,11 +142,6 @@
11.24
11.25
11.26 /****** Shader handling (gl_sl.c) *****/
11.27 -gboolean glsl_init( display_driver_t driver );
11.28 -gboolean glsl_is_supported(void);
11.29 -const char *glsl_get_version(void);
11.30 -gboolean glsl_load_shaders( );
11.31 -void glsl_unload_shaders(void);
11.32 void glsl_clear_shader();
11.33
11.34 /* Define an orthographic transform matrix, given the bounding box (assuming origin at 0) */
12.1 --- a/src/tools/genglsl.c Sun Mar 04 21:28:48 2012 +1000
12.2 +++ b/src/tools/genglsl.c Mon Mar 05 11:41:03 2012 +1000
12.3 @@ -389,6 +389,8 @@
12.4 }
12.5 }
12.6
12.7 + fprintf( f, "void glsl_clear_shader();\n" );
12.8 +
12.9 fprintf( f, "#endif /* !lxdream_glsl_H */\n" );
12.10
12.11 fclose(f);
12.12 @@ -480,6 +482,9 @@
12.13 }
12.14 }
12.15
12.16 + fprintf( f, "\nvoid glsl_clear_shader() {\n" );
12.17 + fprintf( f, " glsl_run_cleanup_fn();\n glsl_use_program(0);\n}\n" );
12.18 +
12.19 fprintf( f, "\nstatic void glsl_init_programs( gl_program_t *ids ) {\n" );
12.20 for( program_ptr = data->programs, i=0; program_ptr != NULL; program_ptr = program_ptr->next, i++ ) {
12.21 program_t program = program_ptr->data;
12.22 @@ -494,6 +499,7 @@
12.23 }
12.24 }
12.25 }
12.26 +
12.27 fprintf( f, "}\n" );
12.28
12.29 fclose(f);
.