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lxdream.org :: lxdream :: shortlog
lxdream 0.9.1
released Jun 29
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1184:0a306d645e2c8 yearsnkeynesAdd the (hidden) -P option to turn on block profiling
1183:425d9de21c788 yearsnkeynesFix out-of-tree builds of the mac keymaps
1182:b38a327ad8fa8 yearsnkeynesAdd block profiling option to count the number of executions of each block,
1181:3dc028106b088 yearsnkeynesFix built-source dependencies to include $(EXEEXT), for the sake of win32
1180:f2b9f4ef19879 yearsNathan KeynesFix various CDI variations that weren't being parsed properly
1179:af1c5d7d5a5a9 yearsNathan KeynesInclude stdint.h before libisofs.h - needed for more recent versions
1178:e55ec927d55d9 yearsNathan KeynesFix structure packing on v55 nero images (64-bit)
1177:bd5893522efc9 yearsNathan KeynesWhen initial disc read-toc fails, return the actual failure error code rather than
1176:70feb17494279 yearsNathan KeynesFix block-chaining epilogue for 64-bit builds (was loading a 32-bit pointer,
1175:712c418cad839 yearsNathan KeynesAdd xlat_get_address to find the SH4 address corresponding to a host code
1174:252d50f93cf69 yearsnkeynesAdd nl translation (thanks Riemann80!)
1173:49207ef698e19 yearsnkeynesUnprotect TLB entries for all systems, not just 64-bit (seems to be needed
1172:43eef98ff2659 yearsNathan KeynesFix returned maple packet length for VMU block reads and get-mem-info
1171:d644413208a39 yearsNathan KeynesFix SLEEP issue on timeslice border
1170:9ffc8295b4149 yearsnkeynesMerge changes from Reimann80, plus additional tweaks. Thanks!
1169:23a9613aceb19 yearsNathan KeynesAdd german translation update from Riemann80, thanks!
1168:66e5113d41559 yearsnkeynesFix read sector type on OS X (oops)
1167:2cc6c50d0dd29 yearsnkeynesAdd default read/write burst methods for IO regions. (There's almost
1166:f405d42a97869 yearsnkeynesPerform the sanity checks for FBOs and shaders up front rather than on every
1165:13406c35849b9 yearsnkeynesInclude texture residency information in texcache_dump() output
1164:01b45ca393c69 yearsnkeynesMark the NV vertex range functions as weak (to keep things working on
1163:034252e0689d9 yearsnkeynesUpdate release notes for 0.9.2
1162:a10d0d254f1f9 yearsnkeynesFix distcheck
1161:d3511e94c29f9 yearsnkeynesAdjust #includes for SDL (SDL pkg-config should return the /SDL directory)
1160:219d05b638de9 yearsnkeynesAdd gl_vbo.c
1159:580436b01b6c9 yearsnkeynesImplement vertex array range support, and move buffer operations to gl_vbo.c
1158:2b237e3417dd9 yearsnkeynesmem_serial_id should be static to avoid conflicts with libisofs version
1157:20053990db619 yearsnkeynesRip out force_vsync - this didn't work even if it was turned on, which it
1156:d124a1c833cb9 yearsnkeynesAdd apple-specific GL context optimization
1155:f9aefb4613e59 yearsnkeynesClear polygon buffer map more efficiently
1154:5225c7c059ce9 yearsnkeynesAvoid rebinding textures unnecessarily (actually saves a surprising amount
1153:00e507e4025c9 yearsnkeynesRevert changes from r1151 that went in by accident (not ready from
1152:6464d890cc9e9 yearsnkeynesClone iso_memory_stream_new() as iso_mem_stream_new(), since current
1151:e1848ca9b5b19 yearsnkeynesUpdated pt_BR translation from Arthonis
1150:1038800cecd89 yearsnkeynesAdd convenience gl_check_error() function
1149:da6124fceec69 yearsnkeynesAdd chain pointer to the xlat cache, so that we can maintain multiple blocks
1148:8e75fab17be89 yearsnkeynesAdd variant gdb invocation for OS X (which ships with a much older gdb).
1147:e04e4af646269 yearsnkeynesSuggest to the compiler a little more firmly that it inline the x86op
1146:76c5d10642629 yearsnkeynesFix 32-bit non-fastcall build
1145:45674791c6ad9 yearsnkeynesIntroduce tile iterators to simplify processing of the tile lists
1144:00dd497439749 yearsnkeynesAdd boolean config type
1143:8ec0f1f990aa10 yearsnkeynesFix triangle extraction when the tile entry is a triangle but the polygon is
1142:fd82bfba61c410 yearsnkeynesFix call to isGLMultitextureSuppported() in texcache
1141:dc60a0987db910 yearsnkeynesRemove unnecessary (and slow) glFinish() calls from the FBO driver
1140:7dc1c71ece7610 yearsnkeynesImplement fragment shader to support palette textures 'directly', and
1139:9af81878480b10 yearsnkeynesEliminate GL_REPLACE tex mode in favour of GL_MODULATE (by setting colour
1138:3bcb705a7ebc10 yearsnkeynesBind texture 0 instead of enabling/disabling texturing all the time
1137:4799d64b347810 yearsnkeynesChange forced-depth-function lists (autosort, punchout) to just set the
1136:078a2202958a10 yearsnkeynesEnsure stencil is disabled after use.
1135:68daed8f38af10 yearsnkeynesSet gl texture parameters at texture load time rather than render time.
1134:f502f3d32f9010 yearsnkeynesDump more information with --gl-info, and print it a little more nicely
1133:f3da7d810d5c10 yearsnkeynesPerform backface culling in scene preparation rather than leaving it to the
1132:1e074a98317c10 yearsnkeynesTurn on COLOR_SUM + FOG unconditionally, relying on scene setup to set
1131:4727c2006e0f10 yearsnkeynesAdd missing files for the randmath test, and update .hgignore
1130:5f56fc93111210 yearsnkeynesRefactor shader management to support multiple programs, which are all
1129:7b16bbd6209c10 yearsnkeynesAdd undocumented option --gl-info to dump out the GL identification and extension list
1128:180abbb2a1f310 yearsnkeynesAdd missing shadow.c
1127:4b8194e3974c10 yearsnkeynesFix TMU counter reading to only update the count if the timer is actually
1126:1f2c7cdee73e10 yearsnkeynesFix commit range to actually mark the whole block instead of half of it
1125:9dd5dee45db910 yearsnkeynesImplement shadow-execution 'core' to run translator + interpreter side by
.