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lxdream 0.9.1
released Jun 29
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1296:30ecee61f81110 yearsnkeynesChange glib includes to #include <glib.h> rather than the individual
1295:9067aff5522d10 yearsnkeynesMerge workaround for interpreted mode accesses to the OC ram regions in AT=0
1294:52be323fcab411 yearsnkeynesInvalidate render buffers when vram32 region is written from DMA / store
1293:36123decfb2411 yearsnkeynesSubst LDFLAGS_FOR_BUILD in configure
1292:799fdd4f704a11 yearsnkeynesMove the generated prologue/epilogue code out into a common entry stub
1291:8884bf45f01011 yearsnkeynesHandle corner case in pvr2_run_slice when we've previously slightly overrun
1290:b41d4dc2c83e11 yearsnkeynesFix dcload file handling bugs, patch from Guinux, thanks!
1289:ef8b0ddb818511 yearsnkeynesAdd check that glGenFencesNV is actually defined, to try to guard against
1288:fdb8f59143c711 yearsnkeynesRemove use of extended regexes to make porting easier
1287:dac8f363f1fe11 yearsnkeynesAdd support for Nokia N900
1286:8376a612a79d11 yearsnkeynesAdd glib/gfileutils.h includes, as some required defines were moved there in recent versions of glib
1285:f72cfb134a8711 yearsnkeynesSet the android default directory to $SDCARD/lxdream instead of the /data
1284:0db0a5e7269811 yearsnkeynesCheck for sqrt() in libm if needed (required on some platforms)
1283:2cbafe321d6f11 yearsnkeynesTreat quotes as entering a double-quoted string (mostly redundant, but we
1282:9f445c5e252b11 yearsnkeynesAndroid: Preserve render buffers when switching away from app.
1281:a3e763a4c60e11 yearsnkeynesAdd app icon
1280:38f2b0e6026111 yearsnkeynesMake sure we destroy the render buffers as part of the GL shutdown (fixes
1279:142110f6390211 yearsnkeynesRemove minor warnings
1278:2f0de47738d011 yearsnkeynesDreamcast.stop() on pause, get rid of unnecessary onAppPause()/onAppResume() methods
1277:f727227cc4f811 yearsnkeynesSurface management is actually already being taken care of - don't try to
1276:e20a6916709311 yearsnkeynesFix missing return statement
1275:83b15705cdde11 yearsnkeynesMore android WIP
1274:4dff831f1a2e11 yearsnkeynesAdd Internet + Sdcard permissions (Internet needed for for perfhud
1273:32b2a340f8b311 yearsnkeynesFix silly errors in tqueue implementation
1272:0b947d92402911 yearsnkeynesFix uninitialised sinlen in gdb_server_connect_callback, patch from Guinux,
1271:3edc4bdd7c0b11 yearsnkeynesGDB: Support ^C interruption from GDB
1270:65fd19c07e2e11 yearsnkeynesAdd assert to make sure we're not registering too many modules. Possibly
1269:50c63f63bf8f11 yearsnkeynesBreak large PVR dma transfers up into blocks to avoid potentially allocating
1268:3a058c62e9e111 yearsnkeynesUpdate .hgignore
1267:90d0f12bfb5a11 yearsnkeynesAdd missing android files
1266:e6079b9c69ba11 yearsnkeynesReport egl driver in configure output
1265:7c6c5d26fd2e11 yearsnkeynesMerge ARM disassembler from binutils 2.22
1264:74ad8171052811 yearsnkeynesMove x86dasm/* files under xlat/disasm
1263:b3de98d19faf11 yearsnkeynesBreak host disassembly bits out of, and move the generic disasm
1262:4baa34eee6fc11 yearsnkeynesFix boundary of the first vertical gap in view
1261:644f66135e9411 yearsnkeynesRemove check for Maple sender address. Need to test behaviour of this on DC
1260:8207695d908c11 yearsnkeynesFix direction of #define in previous commit
1259:8a69f4d0b31d11 yearsnkeynesRevert to using GL_QUADS when available, fallback to fan-strip when it's not
1258:f8a9c0fd2abb11 yearsnkeynesSmall cleanups:
1257:e1314ad3e7cc11 yearsnkeynesFix have_shaders in glrender.c
1256:a9d29fe74bf311 yearsnkeynesMove glsl loading into common gl code, and set a display capability flag
1255:d63f73cc586f11 yearsnkeynesAdd support for armv7-a abi and make it the default - it's a good bit faster
1254:1ca50e1330cd11 yearsnkeynesSet min-sdk to gingerbread, but target honeycomb (for the action bar)
1253:5aa14eeaad5a11 yearsnkeynesLoad previous GD-ROM on startup
1252:2fb29172ee7911 yearsnkeynesInclude precision spec for GLES only
1251:b8ab59d3975611 yearsnkeynesSupport depth component 16 as well as 24 (add capability flag for the available bits)
1250:204dae47ab7a11 yearsnkeynesAdd explicit precision (required by ES SL) and remove unnecessary
1249:a81130f57df611 yearsnkeynesFully clean the android part before building it - dependencies don't seem to
1248:0ea1904e2b1411 yearsnkeynesAssume that shaders are available on GLES2 (true by definition)
1247:e48ea82eb72c11 yearsnkeynesSwap between run + pause icons when pressed
1246:887f7b0ac7f311 yearsnkeynesFix GLX compile
1245:01e0020adf8811 yearsnkeynesAndroid WIP:
1244:6b54ef5ed41311 yearsnkeynesAdd a GL-only video driver for android usage (since the Java code is
1243:7f28eb5b815a11 yearsnkeynesMerge
1242:67909902ede911 yearsnkeynesFix accidental change of sense for HAVE_OPENGL_FIXEDFUNC
1241:74f8e11ab4b811 yearsnkeynesPass the application home dir through to the native code, so we can use it
1240:190df8a791ca11 yearsnkeynesImplement display output for the GLES2 case (no fixed function
1239:be312126759711 yearsnkeynesAndroid support WIP
1238:91bcb2dec4ef11 yearsnkeynesFix signature of dummy function version
1237:377077d10d6211 yearsnkeynesAdd a 200us delay time for Maple requests, to avoid problems with games that