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lxdream 0.9.1
released Jun 29
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339:95b084ec9cb3
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339:95b084ec9cb3
16 years
nkeynes
Change to use common render_unpack_vertexes
tree
338:8c68d9097846
16 years
nkeynes
Get render size from the tile segment array
tree
337:cdd757aa8e8c
16 years
nkeynes
Invalidate palette textures when the palette changes (fixes a few texture
tree
336:c3455be86ee2
16 years
nkeynes
Remove BSC stub warnings
tree
335:fb890e1814c0
16 years
nkeynes
Start working towards more thorough interlaced support
tree
334:59073f812bd3
16 years
nkeynes
Add register masks on IDE DMA registers
tree
333:e29561c998f5
16 years
nkeynes
Start working towards scaler implementation - fixes overrun issue
tree
332:4c1b31e646ef
16 years
nkeynes
Add another batch of registers to test masking
tree
331:a6048d3a9a79
16 years
nkeynes
Z should be rendered as 1/Z - fixes a host of depth issues
tree
330:ae85a338b954
16 years
nkeynes
Add alternate keys
tree
329:4b453d68e9ae
16 years
nkeynes
Fix ARGB1555 texture
tree
328:8da80d8342c5
16 years
nkeynes
Fix mipmap texture address adjust
tree
327:00d55a462af3
16 years
nkeynes
Cleanup framebuffer formats by adding a central source for the information
tree
326:0c107e0d0fe0
16 years
nkeynes
Increase SH4 speed to 100Mips
tree
325:5717ae5d4746
16 years
nkeynes
Move PVR2 dma handling (0x10000000-0x13FFFFFF) into pvr2mem.c, minor
tree
324:340f0b0b7af3
16 years
nkeynes
Fix 16-bit palette offsets
tree
323:067583c1a704
16 years
nkeynes
Remove cached BSC values (wasn't being saved, and is rarely used anyway)
tree
322:354407942957
16 years
nkeynes
Add method to determine maximum z-coord in scene, use for near-clip value
tree
321:7036e3692165
16 years
nkeynes
Fix 16-bit palettes
tree
320:660b15095115
16 years
nkeynes
Add draw_grid_24 method
tree
319:5392aed6a982
16 years
nkeynes
Add support for quads (auto-calculated 4th vertex)
tree
318:363935d31859
16 years
nkeynes
Add initial offset color support
tree
317:7c90a7dc139b
16 years
nkeynes
Change default mode to BGR, not RGB
tree
316:5ae06185a3cd
16 years
nkeynes
Refactor render buffer mgmt to pvr2mem.c
tree
315:2d8ba198d62c
16 years
nkeynes
Refactor render buffer read/write to pvr2mem.c
tree
314:2a1f3b3d8708
16 years
nkeynes
Enable twiddled YUV - no idea if it will actually work though
tree
313:7e4bd1629268
16 years
nkeynes
Tweak mip-map support
tree
312:2c34bdc36cbd
16 years
nkeynes
Save/restore MMU state (specifically the OC cache ram) correctly
tree
311:5be79c6b4367
16 years
nkeynes
Refactor to use the detwiddle vram methods
tree
310:00cd8897ad5e
16 years
nkeynes
Add methods to detwiddle directly out of vram64
tree
309:e2750808d02c
16 years
nkeynes
Add method to dump vram to file in a form directly usable by testdata
tree
308:10a5b5475fb0
16 years
nkeynes
Enable blend by default - remove toggle on tex-alpha bit as its just plain
tree
307:a357a469f5ff
16 years
nkeynes
Add texture input data block
tree
306:818c11570593
16 years
nkeynes
Add general draw_grid function
tree
305:1191085c5988
16 years
nkeynes
Rearrange asic cascade events
tree
304:2855cf8709a5
16 years
nkeynes
Reimplement HPOSIRQ to correspond to reality
tree
303:41786e056449
16 years
nkeynes
Remove icount from the CPU description
tree
302:96b5cc24309c
16 years
nkeynes
Rename SPUDMA to G2DMA (following KOS's lead)
tree
301:1ace395139c3
16 years
nkeynes
Implement writing to the RTC registers
tree
300:a8ae4aeb0b42
16 years
nkeynes
Fix RGB565 format
tree
299:d0c983d5ad59
16 years
nkeynes
Z-buffer should be cleared to 0, not the bgplanez
tree
298:44d94dd0e8aa
16 years
nkeynes
Change tex mode 1 to MODULATE
tree
297:26fc4446ac09
16 years
nkeynes
Bug 24: Initial implementation of scene save loader
tree
296:1aa1c5ba59fd
16 years
nkeynes
Bug 24: Add basic gui for save scene function
tree
295:6637664291a8
16 years
nkeynes
Bug 24: Initial implementation of "save scene" function
tree
294:a5beff9b2b85
16 years
nkeynes
Add save state to the magic loader (so we can run save states directly from
tree
293:fe191b6381b5
16 years
nkeynes
Add yuv422 and save/load state routines
tree
292:3b78f6d301b7
16 years
nkeynes
Correct declaration of pvr2_vram64_read_stride
tree
291:cb3e8f0ac24a
16 years
nkeynes
Tidy up pointer types
tree
290:4d11ef6766be
16 years
nkeynes
Remove extension fprintf (accidental commit)
tree
289:111dfb1516a6
16 years
nkeynes
Fix output of yuv_decode() (yes, again...)
tree
288:a42f998226fb
16 years
nkeynes
Fix various stupid rendering bugs
tree
287:fead4f5f3e2c
16 years
nkeynes
Oops, actually increment the source pointer in yuv_decode
tree
286:0fa5aae66f31
16 years
nkeynes
Cut texture address down to 8Mb to prevent issues in texcache
tree
285:4fefedafebc6
16 years
nkeynes
Fix pvr2_vram64_write_stride
tree
284:808617ee7135
16 years
nkeynes
Break vram routines out into pvr2mem.c
tree
283:b1fbeaaff6bb
16 years
nkeynes
Commit testyuv WIP
tree
282:01e53698ff38
16 years
nkeynes
First cut of YUV converter
tree
281:2019e605cb27
16 years
nkeynes
Add work-in-progress YUV support
tree
280:715202395e0f
16 years
nkeynes
Add GL common file
tree
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