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lxdream.org :: lxdream :: shortlog
lxdream 0.9.1
released Jun 29
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348:15b2de02558d12 yearsnkeynesMipmapped flag is only valid for twiddled textures
347:e686be8b10df12 yearsnkeynesFix handling of (some?) v3.0 cdi files
346:9b495cc4db6512 yearsnkeynesLoad textures into the right region
345:7a26147e5dce12 yearsnkeynesAdd null checks for better error handling
344:bac957de484312 yearsnkeynesuse ide.c in testregs
343:bf4bf0da94cc12 yearsnkeynesEnsure ide is active before doing register tests on it
342:850502f0e8de12 yearsnkeynesRefactor gdrom module to be more conducive to real device support
341:924029ff95ea12 yearsnkeynesAdd better (ie fancier) debug-print functions
340:5ae1c80a68fb12 yearsnkeynesFix sprites not setting clip mode
339:95b084ec9cb312 yearsnkeynesChange to use common render_unpack_vertexes
338:8c68d909784612 yearsnkeynesGet render size from the tile segment array
337:cdd757aa8e8c12 yearsnkeynesInvalidate palette textures when the palette changes (fixes a few texture
336:c3455be86ee213 yearsnkeynesRemove BSC stub warnings
335:fb890e1814c013 yearsnkeynesStart working towards more thorough interlaced support
334:59073f812bd313 yearsnkeynesAdd register masks on IDE DMA registers
333:e29561c998f513 yearsnkeynesStart working towards scaler implementation - fixes overrun issue
332:4c1b31e646ef13 yearsnkeynesAdd another batch of registers to test masking
331:a6048d3a9a7913 yearsnkeynesZ should be rendered as 1/Z - fixes a host of depth issues
330:ae85a338b95413 yearsnkeynesAdd alternate keys
329:4b453d68e9ae13 yearsnkeynesFix ARGB1555 texture
328:8da80d8342c513 yearsnkeynesFix mipmap texture address adjust
327:00d55a462af313 yearsnkeynesCleanup framebuffer formats by adding a central source for the information
326:0c107e0d0fe013 yearsnkeynesIncrease SH4 speed to 100Mips
325:5717ae5d474613 yearsnkeynesMove PVR2 dma handling (0x10000000-0x13FFFFFF) into pvr2mem.c, minor
324:340f0b0b7af313 yearsnkeynesFix 16-bit palette offsets
323:067583c1a70413 yearsnkeynesRemove cached BSC values (wasn't being saved, and is rarely used anyway)
322:35440794295713 yearsnkeynesAdd method to determine maximum z-coord in scene, use for near-clip value
321:7036e369216513 yearsnkeynesFix 16-bit palettes
320:660b1509511513 yearsnkeynesAdd draw_grid_24 method
319:5392aed6a98213 yearsnkeynesAdd support for quads (auto-calculated 4th vertex)
318:363935d3185913 yearsnkeynesAdd initial offset color support
317:7c90a7dc139b13 yearsnkeynesChange default mode to BGR, not RGB
316:5ae06185a3cd13 yearsnkeynesRefactor render buffer mgmt to pvr2mem.c
315:2d8ba198d62c13 yearsnkeynesRefactor render buffer read/write to pvr2mem.c
314:2a1f3b3d870813 yearsnkeynesEnable twiddled YUV - no idea if it will actually work though
313:7e4bd162926813 yearsnkeynesTweak mip-map support
312:2c34bdc36cbd13 yearsnkeynesSave/restore MMU state (specifically the OC cache ram) correctly
311:5be79c6b436713 yearsnkeynesRefactor to use the detwiddle vram methods
310:00cd8897ad5e13 yearsnkeynesAdd methods to detwiddle directly out of vram64
309:e2750808d02c13 yearsnkeynesAdd method to dump vram to file in a form directly usable by testdata
308:10a5b5475fb013 yearsnkeynesEnable blend by default - remove toggle on tex-alpha bit as its just plain
307:a357a469f5ff13 yearsnkeynesAdd texture input data block
306:818c1157059313 yearsnkeynesAdd general draw_grid function
305:1191085c598813 yearsnkeynesRearrange asic cascade events
304:2855cf8709a513 yearsnkeynesReimplement HPOSIRQ to correspond to reality
303:41786e05644913 yearsnkeynesRemove icount from the CPU description
302:96b5cc24309c13 yearsnkeynesRename SPUDMA to G2DMA (following KOS's lead)
301:1ace395139c313 yearsnkeynesImplement writing to the RTC registers
300:a8ae4aeb0b4213 yearsnkeynesFix RGB565 format
299:d0c983d5ad5913 yearsnkeynesZ-buffer should be cleared to 0, not the bgplanez
298:44d94dd0e8aa13 yearsnkeynesChange tex mode 1 to MODULATE
297:26fc4446ac0913 yearsnkeynesBug 24: Initial implementation of scene save loader
296:1aa1c5ba59fd13 yearsnkeynesBug 24: Add basic gui for save scene function
295:6637664291a813 yearsnkeynesBug 24: Initial implementation of "save scene" function
294:a5beff9b2b8513 yearsnkeynesAdd save state to the magic loader (so we can run save states directly from
293:fe191b6381b513 yearsnkeynesAdd yuv422 and save/load state routines
292:3b78f6d301b713 yearsnkeynesCorrect declaration of pvr2_vram64_read_stride
291:cb3e8f0ac24a13 yearsnkeynesTidy up pointer types
290:4d11ef6766be13 yearsnkeynesRemove extension fprintf (accidental commit)
289:111dfb1516a613 yearsnkeynesFix output of yuv_decode() (yes, again...)
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