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lxdream.org :: lxdream :: shortlog
lxdream 0.9.1
released Jun 29
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365:94cab5ad0ed812 yearsnkeynesChange sh4x86 test to translate/disasm full basic blocks
364:d738f6883d4a12 yearsnkeynesAdd tests for CMPSTR, DIV0U, DIV0S, SHLD, and SHAD
363:7d0bab24016c12 yearsnkeynesAdd initial unit test programs
362:dc40e2064dc412 yearsnkeynesAdd the i386 disassembler from binutils (why write your own if you don't
361:be3de4ecd95412 yearsnkeynesTranslator WIP: fill out and correct another batch of instructions
360:dff4a3bbac0c12 yearsnkeynesUpdate generated files
359:c588dce7ebde12 yearsnkeynesCommit decoder generator
358:65043a8f578512 yearsnkeynesAdd tests for mac.l and mac.w
357:3592a10b324213 yearsnkeynesAdd tests for FLOAT and FTRC
356:b281cad966b713 yearsnkeynesFix crash when display driver does not supply a keysym resolver
355:18bd008f700a13 yearsnkeynesBug 27: FBO support MILESTONE2
354:8bf6587e1f9b13 yearsnkeynesUpdate release notes for M2 release
353:b8569afb53fc13 yearsnkeynesBug 19: Read real drive status, detect media change to reload toc
352:f0df7a6d470313 yearsnkeynesBug 27: Implement opengl framebuffer objects
351:41b7e55ee10f13 yearsnkeynesFix debug output of polygons with modifier volume
350:5852da94823113 yearsnkeynesFix cut-n-paste error in V-clamp
349:05c9b25c361d13 yearsnkeynesFix compressed mipmap textures (byte count was wrong)
348:15b2de02558d13 yearsnkeynesMipmapped flag is only valid for twiddled textures
347:e686be8b10df13 yearsnkeynesFix handling of (some?) v3.0 cdi files
346:9b495cc4db6513 yearsnkeynesLoad textures into the right region
345:7a26147e5dce13 yearsnkeynesAdd null checks for better error handling
344:bac957de484313 yearsnkeynesuse ide.c in testregs
343:bf4bf0da94cc13 yearsnkeynesEnsure ide is active before doing register tests on it
342:850502f0e8de13 yearsnkeynesRefactor gdrom module to be more conducive to real device support
341:924029ff95ea13 yearsnkeynesAdd better (ie fancier) debug-print functions
340:5ae1c80a68fb13 yearsnkeynesFix sprites not setting clip mode
339:95b084ec9cb313 yearsnkeynesChange to use common render_unpack_vertexes
338:8c68d909784613 yearsnkeynesGet render size from the tile segment array
337:cdd757aa8e8c13 yearsnkeynesInvalidate palette textures when the palette changes (fixes a few texture
336:c3455be86ee213 yearsnkeynesRemove BSC stub warnings
335:fb890e1814c013 yearsnkeynesStart working towards more thorough interlaced support
334:59073f812bd313 yearsnkeynesAdd register masks on IDE DMA registers
333:e29561c998f513 yearsnkeynesStart working towards scaler implementation - fixes overrun issue
332:4c1b31e646ef13 yearsnkeynesAdd another batch of registers to test masking
331:a6048d3a9a7913 yearsnkeynesZ should be rendered as 1/Z - fixes a host of depth issues
330:ae85a338b95413 yearsnkeynesAdd alternate keys
329:4b453d68e9ae13 yearsnkeynesFix ARGB1555 texture
328:8da80d8342c513 yearsnkeynesFix mipmap texture address adjust
327:00d55a462af313 yearsnkeynesCleanup framebuffer formats by adding a central source for the information
326:0c107e0d0fe013 yearsnkeynesIncrease SH4 speed to 100Mips
325:5717ae5d474613 yearsnkeynesMove PVR2 dma handling (0x10000000-0x13FFFFFF) into pvr2mem.c, minor
324:340f0b0b7af313 yearsnkeynesFix 16-bit palette offsets
323:067583c1a70413 yearsnkeynesRemove cached BSC values (wasn't being saved, and is rarely used anyway)
322:35440794295713 yearsnkeynesAdd method to determine maximum z-coord in scene, use for near-clip value
321:7036e369216513 yearsnkeynesFix 16-bit palettes
320:660b1509511513 yearsnkeynesAdd draw_grid_24 method
319:5392aed6a98213 yearsnkeynesAdd support for quads (auto-calculated 4th vertex)
318:363935d3185913 yearsnkeynesAdd initial offset color support
317:7c90a7dc139b13 yearsnkeynesChange default mode to BGR, not RGB
316:5ae06185a3cd13 yearsnkeynesRefactor render buffer mgmt to pvr2mem.c
315:2d8ba198d62c13 yearsnkeynesRefactor render buffer read/write to pvr2mem.c
314:2a1f3b3d870813 yearsnkeynesEnable twiddled YUV - no idea if it will actually work though
313:7e4bd162926813 yearsnkeynesTweak mip-map support
312:2c34bdc36cbd13 yearsnkeynesSave/restore MMU state (specifically the OC cache ram) correctly
311:5be79c6b436713 yearsnkeynesRefactor to use the detwiddle vram methods
310:00cd8897ad5e13 yearsnkeynesAdd methods to detwiddle directly out of vram64
309:e2750808d02c13 yearsnkeynesAdd method to dump vram to file in a form directly usable by testdata
308:10a5b5475fb013 yearsnkeynesEnable blend by default - remove toggle on tex-alpha bit as its just plain
307:a357a469f5ff13 yearsnkeynesAdd texture input data block
306:818c1157059313 yearsnkeynesAdd general draw_grid function
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