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lxdream.org :: lxdream :: shortlog
lxdream 0.9.1
released Jun 29
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373:0ac2ac96a4c514 yearsnkeynesIf a render buffer can't be obtained, skip the render
372:86aa060ddcec14 yearsnkeynesAdd time-limited run option (for time trials)
371:f2fe152cfc9b14 yearsnkeynesFix warning
370:3131ba1440fc14 yearsnkeynesHandle video driver init failure cleanly (fallback to headless)
369:4b4223e7d72014 yearsnkeynesMove the store queue operation to a function in sh4mem.c
368:36fac4c4232214 yearsnkeynesMore translator WIP - blocks are approaching something sane
367:9c52dcbad3fb14 yearsnkeynesMove EXC_* codes to sh4core.h and rename to match the EX_* codes
366:6fb0d05152d714 yearsnkeynesAdd method to retrieve the size of a block, given the code pointer (useful
365:94cab5ad0ed814 yearsnkeynesChange sh4x86 test to translate/disasm full basic blocks
364:d738f6883d4a14 yearsnkeynesAdd tests for CMPSTR, DIV0U, DIV0S, SHLD, and SHAD
363:7d0bab24016c14 yearsnkeynesAdd initial unit test programs
362:dc40e2064dc414 yearsnkeynesAdd the i386 disassembler from binutils (why write your own if you don't
361:be3de4ecd95414 yearsnkeynesTranslator WIP: fill out and correct another batch of instructions
360:dff4a3bbac0c14 yearsnkeynesUpdate generated files
359:c588dce7ebde14 yearsnkeynesCommit decoder generator
358:65043a8f578514 yearsnkeynesAdd tests for mac.l and mac.w
357:3592a10b324215 yearsnkeynesAdd tests for FLOAT and FTRC
356:b281cad966b715 yearsnkeynesFix crash when display driver does not supply a keysym resolver
355:18bd008f700a15 yearsnkeynesBug 27: FBO support MILESTONE2
354:8bf6587e1f9b15 yearsnkeynesUpdate release notes for M2 release
353:b8569afb53fc15 yearsnkeynesBug 19: Read real drive status, detect media change to reload toc
352:f0df7a6d470315 yearsnkeynesBug 27: Implement opengl framebuffer objects
351:41b7e55ee10f15 yearsnkeynesFix debug output of polygons with modifier volume
350:5852da94823115 yearsnkeynesFix cut-n-paste error in V-clamp
349:05c9b25c361d15 yearsnkeynesFix compressed mipmap textures (byte count was wrong)
348:15b2de02558d15 yearsnkeynesMipmapped flag is only valid for twiddled textures
347:e686be8b10df15 yearsnkeynesFix handling of (some?) v3.0 cdi files
346:9b495cc4db6515 yearsnkeynesLoad textures into the right region
345:7a26147e5dce15 yearsnkeynesAdd null checks for better error handling
344:bac957de484315 yearsnkeynesuse ide.c in testregs
343:bf4bf0da94cc15 yearsnkeynesEnsure ide is active before doing register tests on it
342:850502f0e8de15 yearsnkeynesRefactor gdrom module to be more conducive to real device support
341:924029ff95ea15 yearsnkeynesAdd better (ie fancier) debug-print functions
340:5ae1c80a68fb15 yearsnkeynesFix sprites not setting clip mode
339:95b084ec9cb315 yearsnkeynesChange to use common render_unpack_vertexes
338:8c68d909784615 yearsnkeynesGet render size from the tile segment array
337:cdd757aa8e8c15 yearsnkeynesInvalidate palette textures when the palette changes (fixes a few texture
336:c3455be86ee215 yearsnkeynesRemove BSC stub warnings
335:fb890e1814c015 yearsnkeynesStart working towards more thorough interlaced support
334:59073f812bd315 yearsnkeynesAdd register masks on IDE DMA registers
333:e29561c998f515 yearsnkeynesStart working towards scaler implementation - fixes overrun issue
332:4c1b31e646ef15 yearsnkeynesAdd another batch of registers to test masking
331:a6048d3a9a7915 yearsnkeynesZ should be rendered as 1/Z - fixes a host of depth issues
330:ae85a338b95415 yearsnkeynesAdd alternate keys
329:4b453d68e9ae15 yearsnkeynesFix ARGB1555 texture
328:8da80d8342c515 yearsnkeynesFix mipmap texture address adjust
327:00d55a462af315 yearsnkeynesCleanup framebuffer formats by adding a central source for the information
326:0c107e0d0fe015 yearsnkeynesIncrease SH4 speed to 100Mips
325:5717ae5d474615 yearsnkeynesMove PVR2 dma handling (0x10000000-0x13FFFFFF) into pvr2mem.c, minor
324:340f0b0b7af315 yearsnkeynesFix 16-bit palette offsets
323:067583c1a70415 yearsnkeynesRemove cached BSC values (wasn't being saved, and is rarely used anyway)
322:35440794295715 yearsnkeynesAdd method to determine maximum z-coord in scene, use for near-clip value
321:7036e369216515 yearsnkeynesFix 16-bit palettes
320:660b1509511515 yearsnkeynesAdd draw_grid_24 method
319:5392aed6a98215 yearsnkeynesAdd support for quads (auto-calculated 4th vertex)
318:363935d3185915 yearsnkeynesAdd initial offset color support
317:7c90a7dc139b15 yearsnkeynesChange default mode to BGR, not RGB
316:5ae06185a3cd15 yearsnkeynesRefactor render buffer mgmt to pvr2mem.c
315:2d8ba198d62c15 yearsnkeynesRefactor render buffer read/write to pvr2mem.c
314:2a1f3b3d870815 yearsnkeynesEnable twiddled YUV - no idea if it will actually work though
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