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lxdream 0.9.1
released Jun 29
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1253:5aa14eeaad5a
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1253:5aa14eeaad5a
12 years
nkeynes
Load previous GD-ROM on startup
tree
1252:2fb29172ee79
12 years
nkeynes
Include precision spec for GLES only
tree
1251:b8ab59d39756
12 years
nkeynes
Support depth component 16 as well as 24 (add capability flag for the available bits)
tree
1250:204dae47ab7a
12 years
nkeynes
Add explicit precision (required by ES SL) and remove unnecessary
tree
1249:a81130f57df6
12 years
nkeynes
Fully clean the android part before building it - dependencies don't seem to
tree
1248:0ea1904e2b14
12 years
nkeynes
Assume that shaders are available on GLES2 (true by definition)
tree
1247:e48ea82eb72c
12 years
nkeynes
Swap between run + pause icons when pressed
tree
1246:887f7b0ac7f3
12 years
nkeynes
Fix GLX compile
tree
1245:01e0020adf88
12 years
nkeynes
Android WIP:
tree
1244:6b54ef5ed413
12 years
nkeynes
Add a GL-only video driver for android usage (since the Java code is
tree
1243:7f28eb5b815a
12 years
nkeynes
Merge
tree
1242:67909902ede9
12 years
nkeynes
Fix accidental change of sense for HAVE_OPENGL_FIXEDFUNC
tree
1241:74f8e11ab4b8
12 years
nkeynes
Pass the application home dir through to the native code, so we can use it
tree
1240:190df8a791ca
12 years
nkeynes
Implement display output for the GLES2 case (no fixed function
tree
1239:be3121267597
12 years
nkeynes
Android support WIP
tree
1238:91bcb2dec4ef
12 years
nkeynes
Fix signature of dummy function version
tree
1237:377077d10d62
12 years
nkeynes
Add a 200us delay time for Maple requests, to avoid problems with games that
tree
1236:d93175c36387
12 years
nkeynes
Factor video_width/video_height out into video_gl.c
tree
1235:8da2f3dad9c0
12 years
nkeynes
Add preprocessing support to genglsl
tree
1234:1b836bf92653
12 years
nkeynes
Add some real option processing to genglsl and let it accept multiple glsl
tree
1233:06923d1020de
12 years
nkeynes
Fix non-shader rendering
tree
1232:e5b12e2fe6ba
12 years
nkeynes
Remove most of the remaining fixed-functionality in the shader rendering
tree
1231:d63c808ddcd3
12 years
nkeynes
Merge emu sign-extension fix to top
tree
1230:64a91ef571fc
12 years
Nathan Keynes
Fix emu sign-extension of MULS.W instruction
tree
1229:dc935eee9767
12 years
nkeynes
Add missing float uniform type
tree
1228:8168aa94e6d7
12 years
nkeynes
Check for existence of glDrawBuffer (assuming that glReadBuffer will
tree
1227:cf6126df0398
12 years
nkeynes
mem_stream_class should be static (to avoid potential conflicts with the
tree
1226:227ceb186ba7
12 years
nkeynes
Build all the non video/GUI bits into a static lib for convenience
tree
1225:73dd41cb37a8
12 years
nkeynes
rename BUILD_SHARED conditional flag to BUILD_PLUGINS, for clarity
tree
1224:7762a347ca33
12 years
nkeynes
Remove unusued X11 include from kbd.c
tree
1223:61684ca88599
12 years
nkeynes
Add extension wrangling for max colour attachments
tree
1222:a4545699a82b
12 years
nkeynes
Use GL_TEXTURE_2D instead of GL_TEXTURE_RECTANGLE_ARB for frame buffers, for
tree
1221:f50407acc682
12 years
nkeynes
Make palette textures 2D (1 pixel high) instead of 1D - pretty much the
tree
1220:34e696c3a56f
12 years
nkeynes
Conditionally check GL_STACK_UNDERFLOW as well
tree
1219:3966d3e55351
12 years
nkeynes
Remove unused pvr2_poly_texblend array
tree
1218:be02e87f9f87
12 years
nkeynes
Move profile_block setting out of sh4x86 and back into sh4.c. Fix last bits
tree
1217:677b1d85f1b4
12 years
nkeynes
Fix MMU on non-translated platforms
tree
1216:defbd44429d8
12 years
nkeynes
Fix typo
tree
1215:b697c55a37ad
12 years
nkeynes
testlxpaths should be in .hgignore
tree
1214:49152b3d8b75
12 years
nkeynes
Setup the unlink_blocks function via a callback, rather than calling
tree
1213:d5ea3e98557b
12 years
nkeynes
Add GTK_LIBS to ldadd for testlxpaths, as GLIB_LIBS isn't defined for GTK
tree
1212:d1117828f011
12 years
nkeynes
Add -Werror for mregparm check, so it actually fails if mregparm isn't
tree
1211:eecdeb37934a
12 years
nkeynes
Break tools out into its own Makefile using CC_FOR_BUILD
tree
1210:79bbd30363f4
12 years
nkeynes
Add wrangling for some of the core vs EXT/ARB versions of functions + macros
tree
1209:e606e65eaf54
12 years
nkeynes
Add enable/disable vertex attribute calls when making a shader active
tree
1208:6955202d6408
12 years
nkeynes
Add enable/disable vertex attribute calls when making a shader active
tree
1207:f7ca985659c6
12 years
nkeynes
Gen helper functions for uniform + attribute variables, along with the main
tree
1206:a9b41bcb8410
12 years
nkeynes
Add support for matrix uniforms + vertex attribs
tree
1205:a486ac64f34b
12 years
nkeynes
Replace wordexp() with a hand-coded env-var substitution. More portable, and
tree
1204:c4b725d901b1
12 years
nkeynes
Add include sys/socket.h to provide type definitions (needed on some
tree
1203:d8519911fb40
12 years
nkeynes
Fix SL function signatures
tree
1202:01ae5cbad4c8
12 years
nkeynes
Move the exception exit macros up to sh4core.h
tree
1201:5502572ce192
12 years
nkeynes
Only build shadow "core" if translation is enabled.
tree
1200:3b2097efa97d
12 years
nkeynes
Setup configure to detect/manage CC_FOR_BUILD
tree
1199:62d0a21fac1c
12 years
nkeynes
Add checks for -msse3 and -mfpmath=sse before adding them (in case the
tree
1198:407659e01ef0
12 years
Nathan Keynes
Add volatile qualifier to return-address frobbing - works around optimizer
tree
1197:904fba59a705
12 years
Nathan Keynes
Improve handling of NAN in fcmp/eq and ftrc
tree
1196:a14dbddafd13
12 years
Nathan Keynes
Update maximum epilogue size
tree
1195:072131b61d2a
12 years
nkeynes
Handle branch delay-slot instruction that falls on the next page correctly.
tree
1194:ee6ce5804608
12 years
nkeynes
Handle memory exceptions thrown while in shadow mode
tree
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