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lxdream 0.9.1
released Jun 29
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IDProjectCategoryView StatusDate SubmittedLast Update
0000029lxdreamPVR2public2007-02-06 19:052008-06-29 20:33
Reporternkeynes 
Assigned Tonkeynes 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product VersionM2 
Target VersionFixed in Version 
Summary0000029: Frustum clipping bug
DescriptionPolygons subject to view frustum clipping appear to have badly distorted texture coordinates wrt clipped vertexes (colour coordinates are probably equally distorted. Opengl information suggests that the problem may be caused by non-planar polygons - check if the 1/z is correct?

Otherwise may need to do our own clipping, which is annoying but doable.
TagsNo tags attached.
Milestone0.9
Attached Files

- Relationships
child of 0000009assignednkeynes Renderer tracking bug 

-  Notes
(0000062)
nkeynes (administrator)
2008-06-29 20:33

Resolved a long time back with introduction of w coords

- Issue History
Date Modified Username Field Change
2007-02-06 19:05 nkeynes New Issue
2007-02-06 19:33 nkeynes Relationship added child of 0000009
2007-09-19 23:07 nkeynes Status new => assigned
2007-09-19 23:07 nkeynes Assigned To => nkeynes
2007-09-19 23:07 nkeynes Milestone => M4
2008-02-03 18:22 nkeynes Milestone M4 => 0.9
2008-06-29 20:33 nkeynes Status assigned => resolved
2008-06-29 20:33 nkeynes Resolution open => fixed
2008-06-29 20:33 nkeynes Note Added: 0000062
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