| parent of | 0000008 | resolved | nkeynes | Implement render-to-texture |
| parent of | 0000006 | assigned | nkeynes | Implement shadow volumes |
| parent of | 0000005 | assigned | nkeynes | Implement translucent poly sorting |
| parent of | 0000002 | closed | nkeynes | Implement VQ decompression |
| parent of | 0000010 | resolved | nkeynes | Backplane rendering |
| parent of | 0000016 | resolved | nkeynes | Polygon blending incorrect |
| parent of | 0000025 | assigned | nkeynes | Texture test cases |
| parent of | 0000026 | assigned | nkeynes | Support for bumpmaps |
| parent of | 0000027 | closed | nkeynes | Implement GL framebuffers |
| parent of | 0000030 | assigned | nkeynes | Depth buffer problems |
| parent of | 0000029 | resolved | nkeynes | Frustum clipping bug |
| parent of | 0000032 | resolved | nkeynes | Implement shader programs (GLSL) |
| Not all the children of this issue are yet resolved or closed. |