November 23rd, 2007 by nkeynes
x86-64 and Mac OS X ports
It must be porting week - both the x86-64 and mac ports should (fingers crossed) work out of the box now. (Note that the mac port is intel only, and still requires X11+GTK 2.0 to build). Real native mac support will probably follow slowly as time permits - I’m getting something of a crash course in mac programming at the moment ^_^.
Changes
- Added x86-64 support to the translator
- Initial Mac OS X support (configuration and translator ABI changes)
- Fix buggy TRAPA instruction (translator only - fixes several homebrew games)
- Improve error handling of a few situations (can’t connect to display, etc)
- Esound is now optional (but without it you’re not getting any audio)
- Re-add the “Load Binary” menu entry that somehow got lost in the GUI revamp.
lxdream 0.9
November 26th, 2007 at 6:57 am
I can’t believe how little comments there have been.
I for one are so gratefull for all your hard work. Thank you so much.
Dreamcast on the Mac & Linux is something I have always dreamed of seeing.
Keep up the great work, and again thanks so much for all your hard work. Lets see this thing continue to improve
December 19th, 2007 at 3:36 am
I’m looking forward to the Windows ports.