January 31st, 2008 by nkeynes
lxdream 0.8.3 released
Last 0.8 point release, I swear. Just for a change, this one actually has some new features too. Specifically, it now runs linux (now some may argue that that’s not actually a _useful_ feature, but it’s a nice milestone)
With that out of the way, I think it’s finally time to rip the renderer apart and fix it all up, don’t you? ^_^
What’s New
- MMU Implementation - As previously noted, linux-dc now runs quite well, albeit slowly.
- Dreamcast mouse and keyboard controllers (also rather essential for running linux-dc)
- Support for real joysticks and gamepads (linux host only)
- Various bug fixes
Other Changes
- Change timer (TMU) interrupts to be precise (within the bounds of a code block anyway)
- Implement SLEEP op properly in translator
- Clamp run speed in the GUI if it’s running too fast
- Run event loop more frequently to avoid missing keyboard events
lxdream 0.8.4