January 11th, 2007 by nkeynes
First actual game running!
Posted in Development

I’ve started fiddling with actual games for testing purposes, and following the changes in the last couple of weeks I now have a couple that will actually run and be somewhat playable. Now admittedly they still have graphics errors, no sound, and they’re rather slow, but it’s still a big leap from where we were even 2 months ago (where nothing would even start).

Changes:

  • Fixed 2 crash bugs in texcache
  • Fixed final tile on the screen not actually being rendered (fencepost error)
  • Added (basic) support for mip-mapped textures

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