Release notes for lxdream 0.8.4 =================================================== Please note that this is still an alpha release - many things are not yet implemented, it has many bugs (especially wrt rendering), and it's not likely to run at 100% speed. Having said all that, some games are known to run to at least some degree (aka everything we've tried), and most homebrew works perfectly or nearly so - feel free to experiment and let us know how it goes. Changes since 0.8.3 ------------------- * Fullly native Mac OS X support * Renderer rewrite (fixes perspective correction among other problems) * ALSA and PulseAudio sound drivers * Save states now work on x86-64 * New translations: Spanish and Italian * Lots of miscellaneous bug-fixes and improvements Changes since 0.8.2 ------------------- * MMU Implementation * Dreamcast mouse + keyboard support * Joystick/gamepad support * Assorted bug-fixes Changes since 0.8.1 ------------------- * x86-64 architecture support * Preliminary Mac OS X support * Pbuffer support (to support OpenGL drivers without EXT_framebuffer_object) * Support for more recent CDI and NRG image file versions * Minor bugfixes Changes since 0.8 ----------------- * Various configure/build fixes for compatibility * GDI image support * Minor bugfixes Changes since Milestone 3 ------------------------- * Speed improvements (translation core now runs at roughly double the speed of M3) * GUI Overhaul - it's actually somewhat usable now. Also removed the gnome dependency (now just needs GTK 2.0) * Sound fixes (aka, some sound actually works now) * A few minor bugfixes and tweaks. Changes since Milestone 2 ------------------------- * Implemented the SH4 translation core * A handful of minor bugfixes No really, that's it. The good stuff is coming next version, honest Changes since Milestone 1 ------------------------- * Complete rewrite of nearly all PowerVR2 code - The M1 code was largely a quick hack to get something running. It's done for real now. * Initial IO event system (not widely used yet) * Lots of bugfixes throughout the system Known issues ------------ The following are known bugs (as opposed to missing features) that will be fixed in the next release, but are too large to be fixed for this version: * Graphic artifacts related to triangle sorting and/of lack of depth precision. System requirements ------------------- Linux: GTK 2.6+ OpenGL drivers with EXT_framebuffer_object or GLX PBuffer support - Currently this means either the ATI or NVidia binary drivers. OS X: System 10.4 or later GCC, Make, etc. Building -------- From the base directory ~$ ./configure ~$ make ~$ make install (optional) Enjoy!