filename | src/pvr2/fragment.glsl |
changeset | 635:76c63aac3590 |
author | nkeynes |
date | Mon Oct 20 05:08:31 2008 +0000 (15 years ago) |
permissions | -rw-r--r-- |
last change | Fix texcache_init failing to clear texture_addr to -1 Replace direct references to PVR2 registers with a texcache_set_config() function called from glrender.c. This also now actually does invalidation when palette mode or stride changes as well. |
file | annotate | diff | log | raw |
nkeynes@635 | 1 | // Standard PVR2 fragment shader |
nkeynes@635 | 2 | |
nkeynes@635 | 3 | void main() |
nkeynes@635 | 4 | { |
nkeynes@635 | 5 | gl_FragColor = gl_Color; |
nkeynes@635 | 6 | gl_FragDepth = gl_FragCoord.z; |
nkeynes@635 | 7 | } |
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