filename | src/pvr2/pvr2.h |
changeset | 1233:06923d1020de |
prev | 1219:3966d3e55351 |
next | 1256:a9d29fe74bf3 |
author | nkeynes |
date | Fri Mar 02 23:49:10 2012 +1000 (12 years ago) |
permissions | -rw-r--r-- |
last change | Android WIP: * Rename gui_jni.c to gui_android.c - now quite android specific. * Implement generic EGL driver with very minimal Java wrapper * Run emulation in separate thread, and implement simple queue for inter-thread communication. * Add menu/action-bar items for start + reset |
file | annotate | diff | log | raw |
1.1 --- a/src/pvr2/pvr2.h Mon Feb 13 21:43:22 2012 +10001.2 +++ b/src/pvr2/pvr2.h Fri Mar 02 23:49:10 2012 +10001.3 @@ -316,7 +316,7 @@1.4 /**1.5 * Initialize the GL side of the texture cache (texture ids and such).1.6 */1.7 -void texcache_gl_init( void );1.8 +void texcache_gl_init( gboolean withShaders );1.10 /**1.11 * Flush all textures and delete. The cache will be non-functional until
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