filename | src/pvr2/scene.h |
changeset | 1159:580436b01b6c |
prev | 1153:00e507e4025c |
author | nkeynes |
date | Tue Mar 20 08:29:38 2012 +1000 (12 years ago) |
permissions | -rw-r--r-- |
last change | More android WIP - Implement onPause/onResume (although resume is not actually working yet) - Implement BGRA => RGBA texture conversion (BGRA doesn't seem to work on the TFP) Boot swirl is now displayed, albeit depth buffering seems to be broken. |
file | annotate | diff | log | raw |
1.1 --- a/src/pvr2/scene.h Thu Dec 23 18:14:29 2010 +10001.2 +++ b/src/pvr2/scene.h Tue Mar 20 08:29:38 2012 +10001.3 @@ -36,7 +36,7 @@1.5 struct vertex_struct {1.6 float u,v,r,tex_mode; /* tex-coord quad */1.7 - float x,y,z;1.8 + float x,y,z,w;1.9 float rgba[4];1.10 float offset_rgba[4];1.11 };1.12 @@ -54,6 +54,7 @@1.14 void pvr2_scene_init(void);1.15 void pvr2_scene_read(void);1.16 +void pvr2_scene_finished(void);1.17 void pvr2_scene_shutdown();1.19 uint32_t pvr2_scene_buffer_width();1.20 @@ -72,6 +73,7 @@1.21 */1.22 #define MAX_VERTEXES 2621441.23 #define MAX_VERTEX_BUFFER_SIZE (MAX_VERTEXES*sizeof(struct vertex_struct))1.24 +#define MIN_VERTEX_BUFFER_SIZE (2024*1024)1.26 /**1.27 * Maximum polygons - smallest is 1 polygon in 48 bytes, giving
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