1.1 --- a/src/pvr2/render.c Sun Jun 18 11:57:05 2006 +0000
1.2 +++ b/src/pvr2/render.c Tue Jun 27 09:32:09 2006 +0000
1.5 - * $Id: render.c,v 1.9 2006-06-18 11:57:05 nkeynes Exp $
1.6 + * $Id: render.c,v 1.10 2006-06-27 09:32:09 nkeynes Exp $
1.8 * PVR2 Renderer support. This is where the real work happens.
1.11 glViewport( 0, 0, width, height );
1.12 glMatrixMode(GL_PROJECTION);
1.14 - glOrtho( 0, width, height, 0, bgplanez, -10 );
1.15 + glOrtho( 0, width, height, 0, bgplanez, -4 );
1.16 glMatrixMode(GL_MODELVIEW);
1.18 glCullFace( GL_BACK );