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lxdream.org :: lxdream/src/drivers/video_nsgl.m
lxdream 0.9.1
released Jun 29
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filename src/drivers/video_nsgl.m
changeset 1076:18c164e8aec4
prev964:f2f3c7612d06
next1134:f502f3d32f90
author nkeynes
date Sun Jan 31 18:35:06 2010 +1000 (14 years ago)
permissions -rw-r--r--
last change Refactor CDROM host support
- Completely separate GDROM hardware (in gdrom/gdrom.c) from generic CDROM
support (now in drivers/cdrom)
- Add concept of 'sector sources' that can be mixed and matched to create
cdrom discs (makes support of arbitrary disc types much simpler)
view annotate diff log raw
     1 /**
     2  * $Id$
     3  *
     4  * Cocoa (NSOpenGL) video driver
     5  *
     6  * Copyright (c) 2005 Nathan Keynes.
     7  *
     8  * This program is free software; you can redistribute it and/or modify
     9  * it under the terms of the GNU General Public License as published by
    10  * the Free Software Foundation; either version 2 of the License, or
    11  * (at your option) any later version.
    12  *
    13  * This program is distributed in the hope that it will be useful,
    14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
    15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    16  * GNU General Public License for more details.
    17  */
    19 #include <AppKit/NSOpenGL.h>
    20 #include <Foundation/NSAutoreleasePool.h>
    21 #include "drivers/video_nsgl.h"
    22 #include "drivers/video_gl.h"
    23 #include "pvr2/glutil.h"
    25 static NSOpenGLContext *nsgl_context = nil;
    27 gboolean video_nsgl_init_driver( NSView *view, display_driver_t driver )
    28 {
    29     NSAutoreleasePool *pool = [NSAutoreleasePool new];
    30     NSOpenGLPixelFormatAttribute attributes[] = {
    31             NSOpenGLPFAWindow,
    32             // NSOpenGLPFADoubleBuffer,
    33             NSOpenGLPFADepthSize, (NSOpenGLPixelFormatAttribute)24,
    34             (NSOpenGLPixelFormatAttribute)nil };
    36     NSOpenGLPixelFormat *pixelFormat = 
    37         [[[NSOpenGLPixelFormat alloc] initWithAttributes: attributes] autorelease];
    38     nsgl_context = 
    39         [[NSOpenGLContext alloc] initWithFormat: pixelFormat shareContext: nil];
    40     [nsgl_context setView: view];
    41     [nsgl_context makeCurrentContext];
    42     [pool release];
    43     driver->swap_buffers = video_nsgl_swap_buffers;
    44     if( gl_fbo_is_supported() ) {
    45         gl_fbo_init(driver);
    46     } else {
    47         /* Note there is a 'native' buffer framework, but since all current
    48          * Apple drivers appear to support FBO, there's not much point in
    49          * doing the work to support them.
    50          */
    51         ERROR( "FBO not supported" );
    52         return FALSE;
    53     }
    55     return TRUE;
    56 }
    58 void video_nsgl_update()
    59 {
    60     if( nsgl_context != nil ) {
    61         [nsgl_context update];
    62     }
    63 }
    65 void video_nsgl_make_current()
    66 {
    67     if( nsgl_context != nil ) {
    68         [nsgl_context makeCurrentContext];
    69     }
    70 }
    72 void video_nsgl_swap_buffers()
    73 {
    74     if( nsgl_context != nil ) {
    75         [nsgl_context flushBuffer];
    76     }
    77 }
    79 void video_nsgl_shutdown()
    80 {
    81     if( nsgl_context != nil ) {
    82         [NSOpenGLContext clearCurrentContext];
    83         [nsgl_context release];
    84         nsgl_context = nil;
    85     }
    86 }
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