filename | src/pvr2/glrender.c |
changeset | 649:620c5c6496b5 |
author | nkeynes |
date | Tue Mar 11 08:50:16 2008 +0000 (16 years ago) |
permissions | -rw-r--r-- |
last change | Use maxz rather than minz for tri sorting (better results atm) Change depth-test-disable to depth-mask (more correct) Implement alpha test for punchthru polys |
file | annotate | diff | log |
(0) tip | ||||
649:620c5c6496b5 | 16 years | nkeynes | Use maxz rather than minz for tri sorting (better results atm) | diff | annotate |
648:ef9aa5cba86f | 16 years | nkeynes | Put the 1/z back in for the moment | diff | annotate |
645:a7392098299c | 16 years | nkeynes | More refactor work in progress - nearly done now | diff | annotate |
639:162ee7614b60 | 16 years | nkeynes | More render WIP - initial glrender.c | diff | annotate |
(0) tip |
.