revision 893:8eae02de411a
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raw | bz2 | zip | gz changeset | 893:8eae02de411a |
parent | 892:126aa7db6162 |
child | 894:1ddd5616c5af |
author | nkeynes |
date | Fri Oct 24 03:47:30 2008 +0000 (15 years ago) |
Fix depthfunc on individual translucent tri
1.1 --- a/src/pvr2/rendsort.c Fri Oct 24 03:46:53 2008 +00001.2 +++ b/src/pvr2/rendsort.c Fri Oct 24 03:47:30 2008 +00001.3 @@ -253,7 +253,7 @@1.4 if( num_triangles == 0 ) {1.5 return; /* nothing to do */1.6 } else if( num_triangles == 1 ) { /* Triangle can hardly overlap with itself */1.7 - gl_render_tilelist(tile_entry, GL_LEQUAL);1.8 + gl_render_tilelist(tile_entry, GL_GEQUAL);1.9 } else { /* Ooh boy here we go... */1.10 int i;1.11 struct sort_triangle triangles[num_triangles+1];
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