It must be porting week – both the x86-64 and mac ports should (fingers crossed) work out of the box now. (Note that the mac port is intel only, and still requires X11+GTK 2.0 to build). Real native mac support will probably follow slowly as time permits – I’m getting something of a crash course in mac programming at the moment ^_^.
Changes
- Added x86-64 support to the translator
- Initial Mac OS X support (configuration and translator ABI changes)
- Fix buggy TRAPA instruction (translator only – fixes several homebrew games)
- Improve error handling of a few situations (can’t connect to display, etc)
- Esound is now optional (but without it you’re not getting any audio)
- Re-add the “Load Binary” menu entry that somehow got lost in the GUI revamp.
lxdream 0.9.1
I can’t believe how little comments there have been.
I for one are so gratefull for all your hard work. Thank you so much.
Dreamcast on the Mac & Linux is something I have always dreamed of seeing.
Keep up the great work, and again thanks so much for all your hard work. Lets see this thing continue to improve 😀
I’m looking forward to the Windows ports.